Bayonetta (SSBU): Difference between revisions

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(→‎Special moves: Added change regarding DAB Kick which appears to have a more upwards launch angle according to the 4:40 & 5:38 timestamp of this video: https://m.youtube.com/watch?v=lLsfpf6cOTs)
(Undid edit by Umbra King7991: This really needs to stop. You've been breaking SW:1RV all day because of this.)
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**{{buff|All hits of forward aerial have increased damage.}}
**{{buff|All hits of forward aerial have increased damage.}}
**{{nerf|Forward aerial doesn't bounce off of opponents anymore. This means that the first hit of it can no longer combo into [[After Burner Kick]] or [[Witch Twist]] at low to medium percents.}}
**{{nerf|Forward aerial doesn't bounce off of opponents anymore. This means that the first hit of it can no longer combo into [[After Burner Kick]] or [[Witch Twist]] at low to medium percents.}}
*{{buff|Both [[back aerial]] and [[up aerial]] have less landing lag.}}
*{{buff|Both [[back aerial]] and up aerial have less landing lag.}}
**{{nerf|Back aerial has more ending lag.}}
**{{nerf|Back aerial has more ending lag.}}
**{{change|Up aerial deals less damage and its knockback has been reduced substantially. This improves its combo potential but hinders it KO ability.}}
**{{change|Up aerial deals less damage and its knockback has been reduced substantially. This improves its combo potential but hinders it KO ability.}}
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**{{nerf|She also can no longer use another After Burner Kick if it collides with an opponent's shield, preventing multiple mixups and ledge getup options.}}
**{{nerf|She also can no longer use another After Burner Kick if it collides with an opponent's shield, preventing multiple mixups and ledge getup options.}}
**{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}}
**{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}}
**{{buff|Downwards After Burner Kick launches at a better angle for comboing.}}
**{{nerf|Downwards After Burner Kick has more knockback scaling, hindering its ability to combo into itself at mid percent despite the angle change.}}
**{{nerf|DI is much more effective against Downwards After Burner Kick and, due to this, opponents can avoid being hit by a second one more easily even at low percents.}}
**{{buff|If Bayonetta hits someone with a Downwards After Burner Kick after hitting them with an After Burner Kick she will gain another After Burner Kick.}}
**{{buff|If Bayonetta hits someone with a Downwards After Burner Kick after hitting them with an After Burner Kick she will gain another After Burner Kick.}}
*{{nerf|[[Witch Twist]] has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be easily punished.}}
*{{nerf|[[Witch Twist]] has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be easily punished.}}
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{{SSBUCharacters}}
{{SSBUCharacters}}
{{Bayonetta universe}}
{{Bayonetta universe}}
[[Category:Bayonetta (SSBU)]]
[[Category:Bayonetta (SSBU)| ]]
[[Category:Third party characters]]
[[Category:Third party characters]]
[[Category:Sega]]
[[Category:Sega]]