Konga Beat: Difference between revisions

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(Partially undid edit by 107.206.92.13: You weren't supposed to remove the 'clr')
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[[File:KongaBeatOrigin.jpg|thumb|200px|The bongos Donkey Kong uses as seen in the ''Donkey Konga series''.]]
[[File:KongaBeatOrigin.jpg|thumb|200px|The bongos Donkey Kong uses as seen in the ''Donkey Konga series''.]]
Bongos were Donkey Kong's musical attack in ''{{s|dkwiki|Donkey Kong 64}}'' for the [[Nintendo 64]]. They would later play a more important role in the [[GameCube]] rhythm game, ''{{s|dkwiki|Donkey Konga}}'', and its sequels, ''{{s|dkwiki|Donkey Konga 2}}'' and ''{{s|dkwiki|Donkey Konga 3}}'', and were used as the controls for ''{{s|dkwiki|Donkey Kong Jungle Beat}}''. In fact, the bongos DK uses for Konga Beat are almost an exact replica of the bongo controller used for ''Donkey Konga''. The final smash involves Donkey Kong hitting the bongos and clapping in between; and the player pressing the A Button within rhythm with accurate timing, which are a translation of the gameplay of ''Donkey Konga''. In ''Donkey Kong Jungle Beat'', Donkey Kong could make similar circular waves by clapping to stun the enemies. The name of this move is a portmanteau of ''Donkey '''Konga''''' and ''Donkey Kong Jungle '''Beat'''''. The new timing indicator in ''Super Smash Bros. 4'' is directly copied off the timing indicator used in the ''Donkey Konga'' games.
Bongos were Donkey Kong's musical attack in ''{{s|dkwiki|Donkey Kong 64}}'' for the [[Nintendo 64]]. They would later play a more important role in the [[GameCube]] rhythm game, ''{{s|dkwiki|Donkey Konga}}'', and its sequels, ''{{s|dkwiki|Donkey Konga 2}}'' and ''{{s|dkwiki|Donkey Konga 3}}'', and were used as the controls for ''{{s|dkwiki|Donkey Kong Jungle Beat}}''. In fact, the bongos DK uses for Konga Beat are almost an exact replica of the bongo controller used for ''Donkey Konga''. The final smash involves Donkey Kong hitting the bongos and clapping in between; and the player pressing the A Button within rhythm with accurate timing, which are a translation of the gameplay of ''Donkey Konga''. In ''Donkey Kong Jungle Beat'', Donkey Kong could make similar circular waves by clapping to stun the enemies. The name of this move is a portmanteau of ''Donkey '''Konga''''' and ''Donkey Kong Jungle '''Beat'''''. The new timing indicator in ''Super Smash Bros. 4'' is directly copied off the timing indicator used in the ''Donkey Konga'' games.
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