SSB4 Icon.png

Samus (SSB4)/Back throw: Difference between revisions

(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== {|class="wikitable" ! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weigh...)
 
No edit summary
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
[[File:SamusThrowBack.gif|thumb|270px|Hitbox visualization of Samus's back throw.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Throw data==
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=8%
|angle=40
|af=3
|bk=60
|ks=55
|fkv=0
|noff=t
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|angle=361
|af=3
|bk=50
|ks=100
|fkv=0
|noff=t
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
|}


{|class="wikitable"
==Timing==
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
The speed of this throw depends on the opponent's [[weight]].
 
{{SSB4WeightBasedTableHeader}}
|-
|-
|Throw||8%||40||60||55||0||Yes
!Invincible
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18
{{SSB4WeightBasedFrameRow|Throw|12|49}}
{{SSB4WeightBasedFrameRow|Animation length|49|49}}
{{SSB4WeightBasedFrameRow|Interruptible|50|49}}
|}
|}


{{FrameStripStart}}
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=9|e=LagThrowS}}{{FrameStrip|t=Lag|c=31|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=22}}{{FrameStrip|t=Blank|c=16}}
|-
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=11|e=LagThrowS}}{{FrameStrip|t=Lag|c=38|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=31}}{{FrameStrip|t=Blank|c=7}}
|-
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=44|s=LagThrowE}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=38}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}}


{{MvSubNavSamus|g=SSB4}}
{{MvSubNavSamus|g=SSB4}}
[[Category:Samus (SSB4)]]
[[Category:Back throws (SSB4)]]

Latest revision as of 06:32, January 14, 2021

Hitbox visualization of Samus's back throw.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Throw dataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 60 55 0 0 None       None
1 3%   Forwards 50 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 10.09 10.45 10.51 10.63 10.75 10.81 10.87 10.93 11.05 11.11 11.34 11.4 11.46 11.58 11.64 11.7 11.76 11.82 11.88 11.94 12 12.12 12.18 12.24 12.36 12.42 12.48 12.77 12.95 13.13 13.31 13.79
Animation length 40.68 42.24 42.5 43.02 43.54 43.8 44.06 44.32 44.84 45.1 46.14 46.4 46.66 47.18 47.44 47.7 47.96 48.22 48.48 48.74 49 49.52 49.78 50.04 50.56 50.82 51.08 52.38 53.16 53.94 54.72 56.8
Interruptible 41.51 43.1 43.36 43.9 44.43 44.69 44.96 45.22 45.75 46.02 47.08 47.35 47.61 48.14 48.41 48.67 48.94 49.2 49.47 49.73 50 50.53 50.8 51.06 51.59 51.86 52.12 53.45 54.25 55.04 55.84 57.96
Min (Jigglypuff)                                                                                                                 
                                                                                                               
Baseline                                                                                                                 
                                                                                                               
Max (Bowser)                                                                                                                 
                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point