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Samus (SSB4)/Neutral attack/Hit 2: Difference between revisions

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[[File:SamusJab2.gif|thumb|270px|Hitbox visualization of Samus's second jab.]]
[[File:SamusJab2.gif|thumb|270px|Hitbox visualization of Samus's second jab.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


{{MvSubNavSamus|g=SSB4}}
{{MvSubNavSamus|g=SSB4}}
[[Category:Samus (SSB4)]]
[[Category:Samus (SSB4)]]
[[Category:Neutral attacks (SSB4)]]

Latest revision as of 00:43, April 13, 2022

Hitbox visualization of Samus's second jab.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 8% 0   30 95 0 5.0 22 5.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 8% 0   30 95 0 4.5 22 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Hitboxes 6-9
Interruptible 30
Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible