Triangle jump: Difference between revisions

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m (Redirected page to Wavedash#Triangle jumping)
 
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#redirect [[Wavedash#Triangle jumping]]
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'''Triangle jumping''' is a [[technique]] similar to [[Wavedash|wavelanding]]. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some [[invincibility frames]], yet still moving forward with a slight waveland. Due to air dodges being unable to be angled in ''[[Brawl]]'', and the lack of it in ''[[SSB64]]'', this technique is only possible in ''[[Melee]]''.
 
[[Category:Techniques (SSBM)]]

Latest revision as of 17:13, January 10, 2014