Recovery: Difference between revisions

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[[Image:Recovery.jpg|thumb|right|Mario recovering from a fall.]]
[[Image:Recovery.jpg|thumb|right|Mario recovering from a fall.]]
A '''recovery''' is the attempt to return on-stage after being knocked off.  Some tools to achieve this end are the [[second jump]] and the [[third jump]] (usually an [[up Special Move]]).
A '''recovery''' is the attempt to return on-stage after being knocked off.  Some tools to achieve this end are the [[second jump]] and the [[third jump]] (usually an [[up Special Move]]). Some recovery moves only go nearly straight up, while others are for long horizontal differences.  


It should be noted that some characters do not have an up special attack as their recovery, for example, one of Zero Suit Samus's recovery is her [[down Special Move]], the [[Flip Jump]]. Also, some characters have a [[Tether Recovery]].
It should be noted that some characters do not have an up special attack as their recovery, for example, one of Zero Suit Samus's recovery is her [[down Special Move]], the [[Flip Jump]]. Also, some characters have a [[Tether Recovery]].

Revision as of 22:57, June 5, 2008

File:Recovery.jpg
Mario recovering from a fall.

A recovery is the attempt to return on-stage after being knocked off. Some tools to achieve this end are the second jump and the third jump (usually an up Special Move). Some recovery moves only go nearly straight up, while others are for long horizontal differences.

It should be noted that some characters do not have an up special attack as their recovery, for example, one of Zero Suit Samus's recovery is her down Special Move, the Flip Jump. Also, some characters have a Tether Recovery.

File:Pikmin 080111j-l.jpg
Olimar using a tether recovery.

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