Konga Beat: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
[http://www.smashbros.com/en_us/characters/donkeykong.html Smash Bros Dojo!!: Donkey kong] | [http://www.smashbros.com/en_us/characters/donkeykong.html Smash Bros Dojo!!: Donkey kong] | ||
{{ | {{Special Moves | ||
|character = Donkey Kong | |||
|b = [[Giant Punch]] | |||
|sideb = [[Headbutt]] | |||
|upb = [[Spinning Kong]] | |||
|downb = [[Hand Slap]] | |||
|smash = [[Konga Beat]] | |||
}} | |||
[[Category:Final Smashes]] | [[Category:Final Smashes]] | ||
[[Category:Attacks]] | [[Category:Attacks]] | ||
[[Category:Donkey Kong universe]] | [[Category:Donkey Kong universe]] |
Revision as of 18:58, January 19, 2008
Konga Beat is Donkey Kong's Final Smash, where he gets out his Bongos and plays them. The player can increase the power of the attack, by timing their button presses to the beat of the music. During his Final Smash, DK is invincible. Once you stop pressing buttons, he claps, creating a forceful wave. Unfortunately, DK is completely immobile for the duration of the Final Smash.
Bongos were Donkey Kong's musical attack in Donkey Kong 64. They would play a more important role in the rhythm game Donkey Konga and were used as the controls for Donkey Kong: Jungle Beat.