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| {{spoiler}}
| | #REDIRECT[[DK Island:Jungle Japes]] |
| {{stage|
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| |location=[[DK Island]]
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| |name=Jungle Japes
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| |image=[[Image:JungleJapes.jpg]]
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| |universe=[[Donkey Kong (universe)|Donkey Kong]]
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| |appearsin=[[Super Smash Bros. Melee|SSBM]], [[Super Smash Bros. Brawl|SSBB]]
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| |hometo=[[Donkey Kong (SSBM)|Donkey Kong]] (SSBM), [[Donkey Kong (SSBB)|Donkey Kong]], [[Diddy Kong (SSBB)|Diddy Kong]] (SSBB)
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| |availability=[[Starter stage|Starter]] (SSBM), [[Unlockables|Unlockable]] (SSBB)
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| |tourneysingle=Available (SSBM), ??? (SSBB)
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| |tourneydouble=Available (SSBM), ??? (SSBB)
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| }}
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| Announced at [[E3]] 2001, '''Jungle Japes''' is a [[stage]] that is unlocked from the start of [[Super Smash Bros. Melee]]. It is also [[Donkey Kong]]'s home stage. [[Young Link]] and his teammates are faced here in [[All-Star]] mode.
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| The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but is actually rather dangerous. Getting caught in the current under the stage is likely to result in a [[KO]] as it is hard to get back on the stage. [[Klaptrap]]s occasionally jump out of the water; getting attacked by one will result in a [[one-hit KO]].
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| In Brawl, however, it will be easier to get back on stage when caught in the current because all characters can swim for a short time, which will allow them to float in the river instead on sinking. However, the swift current will carry one away very quickly, so be sure to act quickly.
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| ==Fun facts==
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| *Playing against a Fox CP on this level is almost a guaranteed win with this strategy: after he gets KO'd once, moving to the platform on the right before Fox returns will cause him to [[self-destruct]] repeatedly. A glitch causes Fox to jump underneath the middle platform and use [[Fire Fox]]. This pattern will endlessly repeat unless Fox is attacked or the human-controlled player moves.
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| *When pit in a 1 stock match against a Lv. 9 Ness, moving isn't even necessary for winning. Ness will self-destruct in a matter not unlike Fox's glitch.
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| *When battling [[Giant Donkey Kong]] in [[Adventure Mode]] with any character, another glitch can result in a simple victory. The player should go to the edge of the platform he or she started on. When Giant DK approaches, pressing and holding the [[B button]] will cause him fall through the gap.
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| :*Giant DK will also suicide if standing still at the edge of the same platform using [[Ness (SSBM)|Ness]], [[Pikachu (SSBM)|Pikachu]], [[Captain Falcon (SSBM)|Captain Falcon]] and [[Kirby (SSBM)|Kirby]].
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| *Cranky Kong makes a cameo in the house in center stage. He appears as a silhouette in a rocking chair and occasionally gets up to pace.
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| {{SSBMStages}}
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| {{SSBBStages}}
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| {{Donkey Kong}}
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| {{Past Stages}}
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| [[Category: Stages]]
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| [[Category: Stages (SSBM)]]
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| [[Category: Stages (SSBB)]]
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| [[Category: Donkey Kong universe]]
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