Hammer (item): Difference between revisions

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[[Image:Ssbmitemshammer.jpg|thumb|500px|right|Hammer.]]
[[Image:Hammer.jpg|frame]]
:''For Kirby's [[Side B]], see [[Hammer (move)]].''
The '''Hammer''' is an [[item]] that appears in [[Super Smash Bros.]] and [[Super Smash Bros. Melee]]. It may appear in [[Super Smash Bros. Brawl]], however it is not certain whether the [[Golden Hammer]] will replace it, or whether it will be just an upgraded Hammer. When a character picks up a hammer, they swing it in their hands until it disappears after a few seconds. A short tune also plays whenever the hammer is grabbed. Getting hit by a swinging hammer results in massive damage and great knockback. When a character is holding a hammer, they lose the ability to use other attacks, run, or mid-air jump. In [[Super Smash Bros. Melee]], the head of the hammer has a 10% chance of coming off when the hammer is picked up. When a hammer head has come off, players may use it as a throwing item. In matches where bonuses are awarded, the "[[Headless Hammer]]" bonus is given to any player who picked up a hammer and the head came off.
The '''Hammer''' is a close-range item that sends whoever grabs it into a clobbering frenzy for 7.5 seconds. It is one of the most "feared" weapons in the game, as it often KO's a player instantly. It originates from the [[Mario]] series, or the original Donkey Kong series.  There is a chance in Melee and Brawl that the [[hammer head]] will fall off. This forces the character to walk around swinging the hammer stick like normal, but without doing any damage.  The hammer head can be picked up and thrown for a very strong projectile attack.


==More Information==
[[Category:SSB items]]
*Characters cannot do anything except move and single jump while holding the Hammer.
[[Category:SSBM items]]
*The Hammer does 22% damage every hit.
[[Category:SSBB items]]
*In [[SSB]], it has even more knockback and deals 30%, as well as no worries about the head falling off. Also, the Hammer will glow an orange color just before the time for its use runs out.
[[Category:Items]]
*When [[King Dedede]] grabs the hammer, he will also swing his own Hammer back and forth. In spite of this, he will not do damage if the Hammer head comes off.
[[Category:Donkey Kong]]
*Explosion-based projectile or thrown item attacks can disrupt someone with a hammer, such as [[Link's bomb]]s or Zelda's [[Din's Fire]], enabling characters with such attacks or items to thwart a foe with a hammer from afar, and possibly knock it out of their hands. Hammers can also be [[counter]]ed.
[[Category:Mario]]
* Users can also be knocked off their feet that way, allowing time to quickly hit again. If you manage to be [[invincible]], usually the one granted for re-spawning, you can easily hit the user hard. If near the edge, you can [[grab]] them while being completely invulnerable, and [[throw]] them off the edge. Anyone wielding a Hammer cannot recover in anyway possible.
 
==Trophy Info==
''An item that, once grabbed, makes you swing nonstop. It's a powerful attack item that does terrific damage and sends opponents sailing. Once in a great while, the hammer's head will fall off, leaving you nothing but the handle. Of course, you can't tell whether the head is securely fastened just by looking. Hammer heads that fall off can be picked up and thrown as weapons.''
 
* Donkey Kong (1981)
 
{{SSBItems}}
{{SSBMItems}}
{{SSBBItems}}
{{Donkey Kong}}
[[Category: Items]]
[[Category: Items (SSB)]]
[[Category: Items (SSBM)]]
[[Category: Items (SSBB)]]
[[Category: Hitting items]]
[[Category: Donkey Kong universe]]
[[Category: Mario universe]]

Revision as of 16:23, June 28, 2008

Hammer.jpg

The Hammer is an item that appears in Super Smash Bros. and Super Smash Bros. Melee. It may appear in Super Smash Bros. Brawl, however it is not certain whether the Golden Hammer will replace it, or whether it will be just an upgraded Hammer. When a character picks up a hammer, they swing it in their hands until it disappears after a few seconds. A short tune also plays whenever the hammer is grabbed. Getting hit by a swinging hammer results in massive damage and great knockback. When a character is holding a hammer, they lose the ability to use other attacks, run, or mid-air jump. In Super Smash Bros. Melee, the head of the hammer has a 10% chance of coming off when the hammer is picked up. When a hammer head has come off, players may use it as a throwing item. In matches where bonuses are awarded, the "Headless Hammer" bonus is given to any player who picked up a hammer and the head came off.