Spin glitch: Difference between revisions
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This glitch requires a 45 degree ramp, which is preferably a fall-through [[platform]] placed somewhere above the ground. Using Sonic's [[Spin Dash]] or Jigglypuff's [[Rollout]], the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player [[cancel]]s the move with an [[attack]], is themselves attacked, or the attack is completed. | This glitch requires a 45 degree ramp, which is preferably a fall-through [[platform]] placed somewhere above the ground. Using Sonic's [[Spin Dash]] or Jigglypuff's [[Rollout]], the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player [[cancel]]s the move with an [[attack]], is themselves attacked, or the attack is completed. | ||
FUCK | |||
Revision as of 20:13, December 23, 2008
The Spin Glitch is a glitch that can be performed as Sonic or Jigglypuff on any ramp.
This glitch requires a 45 degree ramp, which is preferably a fall-through platform placed somewhere above the ground. Using Sonic's Spin Dash or Jigglypuff's Rollout, the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player cancels the move with an attack, is themselves attacked, or the attack is completed. FUCK