Template:UpdateList/1.0.4: Difference between revisions
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*{{nerf|Down aerial deals less damage overall due to having two less hits (14.336% → 12.88%).}} | *{{nerf|Down aerial deals less damage overall due to having two less hits (14.336% → 12.88%).}} | ||
|Duck Hunt=*{{buff|Up smash's first hit has received an additional aerial-only hitbox. As the previous hitbox was ground-only, this allows the first hit to affect aerial opponents.}} | |Duck Hunt=*{{buff|Up smash's first hit has received an additional aerial-only hitbox. As the previous hitbox was ground-only, this allows the first hit to affect aerial opponents.}} | ||
|Falco=*{{buff| | |Falco=*{{buff|Forward aerial's landing hit deals considerably more damage (2% → 5%). Its knockback values were not compensated, drastically improving its KO potential.}} | ||
*{{buff| | *{{buff|Forward aerial's landing hit extends farther horizontally (z offsets: 11/8 → 12/7), increasing its horizontal range.}} | ||
*{{buff|Down aerial has less ending lag (FAF 58 → 52) and landing lag (26 frames → 23).}} | *{{buff|Down aerial has less ending lag (FAF 58 → 52) and landing lag (26 frames → 23).}} | ||
*{{buff|[[Blaster]] has a more generous repeat window (frames 7-14 → 7-17).}} | *{{buff|[[Blaster]] has a more generous repeat window (frames 7-14 → 7-17).}} |
Revision as of 06:16, July 21, 2023
- Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo tools.
- DACUS has been removed, making certain up smashes slightly less versatile.