Template:UpdateList/1.0.4: Difference between revisions
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|Wii Fit Trainer=*{{nerf|Air dodge landing lag standardized|12|22 frames.}} | |Wii Fit Trainer=*{{nerf|Air dodge landing lag standardized|12|22 frames.}} | ||
*{{nerf|Forward aerial's third hitbox is no longer unblockable.}} | *{{nerf|Forward aerial's third hitbox is no longer unblockable.}} | ||
|Yoshi=*{{buff|Four frames of intangibility have been added to Yoshi's head, nose and arms for his | |Yoshi=*{{buff|Four frames of intangibility have been added to Yoshi's head, nose and arms for his initial shielding animation. This leaves him less susceptible to shield poking, as his head is not fully covered by the shield during these first frames.}} | ||
*{{nerf|Dash attack has more ending lag (FAF 45 → 50).}} | *{{nerf|Dash attack has more ending lag (FAF 45 → 50).}} | ||
*{{nerf|[[Egg Lay]] has more startup lag (frame 17 → 21) and a longer total duration (FAF 40 → 44).}} | *{{nerf|[[Egg Lay]] has more startup lag (frame 17 → 21) and a longer total duration (FAF 40 → 44).}} |
Revision as of 04:00, June 30, 2023
- Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo tools.
- DACUS has been removed, making certain up smashes slightly less versatile.