Template:UpdateList/1.0.4: Difference between revisions

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*{{nerf|[[Dragon Rush]] deals less damage|15%|11%.}}
*{{nerf|[[Dragon Rush]] deals less damage|15%|11%.}}
*{{change|Some properties of what appear to be the headbutt in [[Rock Hurl]] and [[Flamethrower]] have been adjusted.}}
*{{change|Some properties of what appear to be the headbutt in [[Rock Hurl]] and [[Flamethrower]] have been adjusted.}}
|Dark Pit=*{{change|Some hitbox data has been adjusted.}}
|Dark Pit=*{{change|[[Electrocut Arm]] (and its custom variants) can no longer transition into the hitbox if it interacts with a damageable floor.}}
|Diddy Kong=*{{nerf|Rapid jab deals less damage per hit|1%|0.6%.}}
|Diddy Kong=*{{nerf|Rapid jab deals less damage per hit|1%|0.6%.}}
*{{buff|Rapid jab's angle altered|60°|70°.}}
*{{buff|Rapid jab's angle altered|60°|70°.}}
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*{{bugfix|Peach can no longer throw a turnip with down special to cancel [[tumble]] hitstun.}}
*{{bugfix|Peach can no longer throw a turnip with down special to cancel [[tumble]] hitstun.}}
**{{nerf|This not only makes Peach considerably more susceptible to combos, since she can no longer throw a turnip to cancel the hitstun and act sooner but this also considerably hinders her endurance, since she can no longer throw a turnip and then utilise [[momentum canceling]] to survive longer.}}
**{{nerf|This not only makes Peach considerably more susceptible to combos, since she can no longer throw a turnip to cancel the hitstun and act sooner but this also considerably hinders her endurance, since she can no longer throw a turnip and then utilise [[momentum canceling]] to survive longer.}}
|Pikachu=*{{change|{{b|Thunder|Pokémon}} is now a single projectile instead of a stream of four separate projectiles, meaning it cannot be [[absorb]]ed four times (by [[Oil Panic]], for example.)}}
|Pikachu=*{{buff|Forward smash's early and late hits have higher knockback scaling (65 (clean)/100 (late) → 73/102).}}
*{{buff|[[Skull Bash]] knockback growth|60|62}}
*{{buff|[[Thunder Jolt]] can no longer hit damageable floors, making the projectile considerably more versatile on stages with breakable floors.}}
*{{buff|Forward smash (early) knockback growth|65|73}}
*{{buff|[[Skull Bash]] has higher knockback scaling (60 → 62)}}
*{{buff|Forward smash (late) knockback growth|100|102}}
*{{change|{{b|Thunder|Pokémon}} is now a single projectile instead of a stream of four separate projectiles, meaning it cannot be [[absorb]]ed four times (by [[Oil Panic]], for example.)}}
*{{buff|Thunder (blast) knockback growth|62|66}}
*{{buff|Thunder's (and Distant Thunder's) shockwave has higher knockback scaling (62 → 66).}}
|Pit=*{{change|[[Upperdash Arm]] (and its custom variants) can no longer transition into the hitbox if it interacts with a damageable floor.}}
|Robin=*{{change|Second hit of jab has been adjusted.}}
|Robin=*{{change|Second hit of jab has been adjusted.}}
*{{buff|Robin can now grab edges from behind during [[Elwind]] and its custom variations.}}
*{{buff|Robin can now grab edges from behind during [[Elwind]] and its custom variations.}}

Revision as of 11:06, April 18, 2023

  • Change Launch speed influence no longer affects moves that launch at angles between 65° and 115°, or between 245° and 295°, with directional influence taken into account. This improves the effectiveness of vertical finishers and combo tools.
  • Change DACUS has been removed, making certain up smashes slightly less versatile.