Template talk:SSB64HitboxTableHeader: Difference between revisions

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== Adding the reflectable and absorbable tables ==
== Adding the reflectable and absorbable proprites ==


This hitbox table doesn't have reflectable and absorbable proprites in it for certain moves such as Fireball and Blaster Shot. Is there any way to enable them? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 14:13, June 3, 2022 (EDT)
This hitbox table doesn't have reflectable and absorbable proprites in it for certain moves such as Fireball and Blaster Shot. Is there any way to enable them? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 14:13, June 3, 2022 (EDT)
:I assume you want to have the option to enable or disable it by setting a parameter. If so, doing <code><nowiki>!!Sound{{#if:{{{special|}}}|!!Reflectable!!Absorbable}}</nowiki></code> should work for the header. As for the row, a similar thing could be done though the other games use a separate row template which may also need to be done in this case. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:59, June 3, 2022 (EDT)
:I assume you want to have the option to enable or disable it by setting a parameter. If so, doing <code><nowiki>!!Sound{{#if:{{{special|}}}|!!Reflectable!!Absorbable}}</nowiki></code> should work for the header. As for the row, a similar thing could be done though the other games use a separate row template which may also need to be done in this case. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:59, June 3, 2022 (EDT)
::The ''Melee'', ''Brawl'', and ''SSB4'' hitbox tables also don't have them, so does the same thing goes for them as well? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 17:47, June 3, 2022 (EDT)

Revision as of 17:47, June 3, 2022

Adding the reflectable and absorbable proprites

This hitbox table doesn't have reflectable and absorbable proprites in it for certain moves such as Fireball and Blaster Shot. Is there any way to enable them? Juju1995 (talk) 14:13, June 3, 2022 (EDT)

I assume you want to have the option to enable or disable it by setting a parameter. If so, doing !!Sound{{#if:{{{special|}}}|!!Reflectable!!Absorbable}} should work for the header. As for the row, a similar thing could be done though the other games use a separate row template which may also need to be done in this case. --CanvasK (talk) 15:59, June 3, 2022 (EDT)
The Melee, Brawl, and SSB4 hitbox tables also don't have them, so does the same thing goes for them as well? Juju1995 (talk) 17:47, June 3, 2022 (EDT)