Bonus (mode): Difference between revisions
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:''This article is about the mode. For the points given at the ends of matches, see [[Bonus points]].'' | :''This article is about the mode. For the points given at the ends of matches, see [[Bonus points]].'' | ||
'''Bonus''' is a mode of vs. mode in which the winner is determined by the amount of points they have obtained via [[Bonus]]es. | '''Bonus''' is a mode of vs. mode in which the winner is determined by the amount of points they have obtained via [[Bonus]]es. It only appears in [[Super Smash Bros. Melee]], It is not in [[Super Smash Bros. Brawl|Brawl]], or the Original. | ||
Even if you get the | |||
Bonuses have been removed from Brawl, and as such, Bonus mode has also been removed. | ==In Melee== | ||
It appears as a new [[Mode]] in [[Super Smash Bros. Melee|Melee]], alongside [[Coin Mode]], but was not nearly as successful, therefore its absence in Brawl. | |||
==Gameplay== | |||
Technique is the key in this mode. In order to win you must use techniques that will gain you a bonus, as in the bonuses you get in 1 Player mode. Even if you get the most KOs in the match, it's possible you will not win. However, gaining more KOs will add to your bonus, while falling will subtract. If you get a bonus like Stale Moves, Quitter, or Bob-Bombs Away! will subtract from your score. Not many players play in this mode, this is simply because Bonus Mode is based on how you play and not how good you are at the game; For example, even if one gets the most KOs in a 4 player Brawl, if one player avoided fighting the whole time, the "Switzerland" bonus has a good chance of leading to said player's victory, mostly because it adds 12,000 onto your score. Bonuses have been removed from Brawl, and as such, Bonus mode has also been removed. | |||
==Overall Fanbase== | |||
Bonus Mode is normally highly unused, but some people have become loyal to it. Many people who play Bonus Mode play it to avoid having their friends (or people they play against/with) get cheap victory's such as avoiding people until they are at high damage percentages and the KO'ing them, because even though KO'ing someone adds to your score, you have a better chance of getting a higher score at the end due to player technique. A good example of this would be the [[Smasher]], [[Smasher:GanondorfGOD|GanondorfGOD]], as he highly prefers playing serious matches in that mode. | |||
[[Category:Multiplayer Modes]] | [[Category:Multiplayer Modes]] | ||
[[Category:Options]] | [[Category:Options]] | ||
Revision as of 20:41, June 12, 2008
- This article is about the mode. For the points given at the ends of matches, see Bonus points.
Bonus is a mode of vs. mode in which the winner is determined by the amount of points they have obtained via Bonuses. It only appears in Super Smash Bros. Melee, It is not in Brawl, or the Original.
In Melee
It appears as a new Mode in Melee, alongside Coin Mode, but was not nearly as successful, therefore its absence in Brawl.
Gameplay
Technique is the key in this mode. In order to win you must use techniques that will gain you a bonus, as in the bonuses you get in 1 Player mode. Even if you get the most KOs in the match, it's possible you will not win. However, gaining more KOs will add to your bonus, while falling will subtract. If you get a bonus like Stale Moves, Quitter, or Bob-Bombs Away! will subtract from your score. Not many players play in this mode, this is simply because Bonus Mode is based on how you play and not how good you are at the game; For example, even if one gets the most KOs in a 4 player Brawl, if one player avoided fighting the whole time, the "Switzerland" bonus has a good chance of leading to said player's victory, mostly because it adds 12,000 onto your score. Bonuses have been removed from Brawl, and as such, Bonus mode has also been removed.
Overall Fanbase
Bonus Mode is normally highly unused, but some people have become loyal to it. Many people who play Bonus Mode play it to avoid having their friends (or people they play against/with) get cheap victory's such as avoiding people until they are at high damage percentages and the KO'ing them, because even though KO'ing someone adds to your score, you have a better chance of getting a higher score at the end due to player technique. A good example of this would be the Smasher, GanondorfGOD, as he highly prefers playing serious matches in that mode.