Template:Langtable: Difference between revisions
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This template is to be used to list the names that an article's subject is referred to by in other languages. Parameters consisting solely of the language code (e.g. "ja=") are to be filled in with names, parameters ending on M (e.g. "jaM=") are intended for the meanings of names in the respective language. Use {{t|Rollover|Text|Romanization|?}} or {{t|ja|Japanese|Romanization|?}} for romanization. | This template is to be used to list the names that an article's subject is referred to by in other languages. Parameters consisting solely of the language code (e.g. "ja=") are to be filled in with names, parameters ending on M (e.g. "jaM=") are intended for the meanings of names in the respective language. <!-- '''To avoid description conflicts, this parameter is not to be used for character-specific etymologies.''' ([[Template talk:Langtable|discussion]]) --> Use {{t|Rollover|Text|Romanization|?}} or {{t|ja|Japanese|Romanization|?}} for romanization. | ||
In cases of English, French, and Spanish, if a name differs between localizations, this language should use the parameters ending with their respective regions (e.g. fr_ca= and fr_fr=, not fr=). As ''Smash 4'' does not support Brazilian Portuguese, there is currently no region-based Portuguese code. Additionally, for Japanese, Chinese, and Korean, if the article's subject is a [[fighter]], there also can be an additional text in form of <nowiki>"[name] ''<text>''"</nowiki> to show how the UI (e.g. [[versus splash screen]] and [[damage meter]]) refers their name when the game's [[Language|language configuration]] is set to those languages in ''Ultimate''. | In cases of English, French, and Spanish, if a name differs between localizations, this language should use the parameters ending with their respective regions (e.g. fr_ca= and fr_fr=, not fr=). As ''Smash 4'' does not support Brazilian Portuguese, there is currently no region-based Portuguese code. Additionally, for Japanese, Chinese, and Korean, if the article's subject is a [[fighter]], there also can be an additional text in form of <nowiki>"[name] ''<text>''"</nowiki> to show how the UI (e.g. [[versus splash screen]] and [[damage meter]]) refers their name when the game's [[Language|language configuration]] is set to those languages in ''Ultimate''. |
Revision as of 18:14, July 9, 2020
This template is to be used to list the names that an article's subject is referred to by in other languages. Parameters consisting solely of the language code (e.g. "ja=") are to be filled in with names, parameters ending on M (e.g. "jaM=") are intended for the meanings of names in the respective language. Use {{Rollover|<Text>|<Romanization>|<?>}} or {{ja|<Japanese>|<Romanization>|<?>}} for romanization.
In cases of English, French, and Spanish, if a name differs between localizations, this language should use the parameters ending with their respective regions (e.g. fr_ca= and fr_fr=, not fr=). As Smash 4 does not support Brazilian Portuguese, there is currently no region-based Portuguese code. Additionally, for Japanese, Chinese, and Korean, if the article's subject is a fighter, there also can be an additional text in form of "[name] ''<text>''" to show how the UI (e.g. versus splash screen and damage meter) refers their name when the game's language configuration is set to those languages in Ultimate.
All languages and regions (except Latin American Spanish) are represented by their ISO 639-1 and ISO 3166-1 codes respectively. Languages currently supported are:
ja : Japanese en : English en_us : American English (NTSC) en_gb : European English (PAL) fr : French fr_fr : European French (PAL) fr_ca : Canadian French (NTSC) de : German it : Italian es : Spanish es_es : European Spanish (PAL) es_la : Latin American Spanish (NTSC) zh : Chinese zh_cn : Simplified Chinese (Mainland) zh_tw : Traditional Chinese (Taiwan/HK/Macau) ko : Korean nl : Dutch ru : Russian pt : Portuguese