Editing Zelda (SSB4)/Neutral special/Default

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Nayru's Love}}[[File:ZeldaNayrusLove.gif|thumb|270px|Hitbox visualization showing Zelda's Nayru's Love.]]
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Nayru’s Love}}[[File:ZeldaNayrusLove.gif|thumb|270px|Hitbox visualization showing Zelda's Nayru's Love.]]
 
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Update history==
==Update history==
{{GameIcon|ssb4}} [[1.1.1]]
*{{buff|Nayru's Love's loop hits' angles altered: 150° (hands)/270° (upper body)/90° (lower body) → 366° (all). This makes its hits connect together better.}}
{{GameIcon|ssb4}} [[1.1.5]]
{{GameIcon|ssb4}} [[1.1.5]]
*{{buff|Nayru's Love has more intangibility frames: 5-12 → 5-15. This now makes it overlap with the first hitbox's first active frames, making it harder to have another attack cancel it.}}
*{{buff|Nayru's Love has more intangibility frames: 5-12 → 5-15. This now makes it overlap with the first hitbox's first active frames, making it harder to have another attack cancel it.}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader|special=y}}
 
{{HitboxTableTitle|Loop hits|42}}
Looping hit rehits every 4 frames.
{{SSB4SpecialHitboxTableRow
 
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Looping hit|42}}
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=2%
|damage=2%
|rehit=4
|angle=160
|angle=160
|bk=12
|bk=12
Line 26: Line 30:
|ypos=8.0
|ypos=8.0
|zpos=-4.0
|zpos=-4.0
|ystretch=8.0
|zstretch=4.0
|clang=f
|clang=f
|effect=Slash
|effect=Slash
|type=Magic
|type=Magic
|noff=t
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
Line 37: Line 38:
|slvl=M
|slvl=M
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|part=0
|damage=1%
|damage=1%
|rehit=4
|angle=160
|angle=160
|bk=12
|bk=12
Line 51: Line 51:
|ypos=8.0
|ypos=8.0
|zpos=-10.0
|zpos=-10.0
|ystretch=8.0
|zstretch=10.0
|clang=f
|clang=f
|effect=Slash
|effect=Slash
|type=Magic
|type=Magic
|noff=t
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
Line 64: Line 61:
}}
}}
{{HitboxTableTitle|Final hit|42}}
{{HitboxTableTitle|Final hit|42}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
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|ypos=8.0
|ypos=8.0
|zpos=-4.0
|zpos=-4.0
|ystretch=8.0
|zstretch=4.0
|clang=f
|clang=f
|effect=Slash
|effect=Slash
|type=Magic
|type=Magic
|noff=t
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
Line 88: Line 82:
|slvl=M
|slvl=M
}}
}}
{{SSB4SpecialHitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|part=0
|part=0
Line 101: Line 95:
|ypos=8.0
|ypos=8.0
|zpos=-11.0
|zpos=-11.0
|ystretch=8.0
|zstretch=11.0
|clang=f
|clang=f
|effect=Slash
|effect=Slash
|type=Magic
|type=Magic
|noff=t
|sdi=1.0
|sdi=1.0
|trip=0
|trip=0
Line 136: Line 127:


{{FrameStripStart}}
{{FrameStripStart}}
|Hitboxes {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=12}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=12}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=10}}
|-
|-
|Reflection {{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Reflect|c=39}}{{FrameStrip|t=Blank|c=26}}
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Reflect|c=39}}{{FrameStrip|t=Blank|c=26}}
|-
|-
|Body {{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Intangible|c=11}}{{FrameStrip|t=Vulnerable|c=54}}
{{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Intangible|c=11}}{{FrameStrip|t=Vulnerable|c=54}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|reflect=y|vulnerable=y|intangible=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|reflect=y|vulnerable=y|intangible=y|interruptible=y}}
==Properties==
{|class="wikitable"
|-
!Reflection radius
|9.4
|-
!Reflection damage
|1.25x
|-
!Reflection speed
|1.4x
|-
!Reflection duration
|0.75x
|-
!Max reflectable damage
|50
|}


{{MvSubNavZelda|g=SSB4}}
{{MvSubNavZelda|g=SSB4}}

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