Editing Zelda (SSB4)/Neutral attack

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==Update history==
==Update history==
{{GameIcon|ssb4}} [[1.1.0]]
{{GameIcon|ssb4}} [[1.1.0]]
*{{buff|Neutral attack deals more damage: 2% (hits 1-3) → 2.5% (hits 1-2)/3% (hit 3)), without full compensation on the final hit's knockback (24 (base), 150 (scaling) → 35/130). Its heavy position, bone, angles, hitbox sizes, and weight-based knockback have been adjusted on all of its hits. Altogether, these changes improve its set-up potential and make its hits connect together better.}}
*{{buff|Neutral attack deals more damage: 2% (all hits) → 2.5% (hits 1-2)/3% (hit 3), its last hit's knockback altered: 24 (base)/150 (growth) → 35/130, and its heavy position, bone, angles, hitbox sizes, and weight-based knockback have been adjusted on all of its hits. Altogether, these changes improve its set-up potential and make its hits connect together better.}}


{{GameIcon|ssb4}} [[1.1.5]]
{{GameIcon|ssb4}} [[1.1.5]]
*{{buff|Neutral attack deals more damage (2.5% (hits 1-2)/3% (hit 3)/8% (total) 3%/5%/11%). The final hit's knockback was mostly compensated (35 (base)/130 (scaling) → 40/95).}}
*{{buff|Neutral attack deals more damage: 8% → 11%. Its knockback was compensated however (35 (base)/130 (growth) → 40/95).}}


==Hitboxes==
==Hitboxes==

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