Editing Zelda (SSB4)/Down special/Default

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Phantom Slash}}[[File:ZeldaPhantomSlashNoCharge.gif|thumb|270px|Hitbox visualization showing Zelda's uncharged Phantom Slash.]]
[[File:ZeldaPhantomSlashMidCharge.gif|thumb|270px|Hitbox visualization showing Zelda's mid charged Phantom Slash.]]
[[File:ZeldaPhantomSlashMaxCharge.gif|thumb|270px|Hitbox visualization showing Zelda's max charged Phantom Slash.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
{{technical data}}


==Update history==
==Hitboxes==
{{GameIcon|ssb4}} [[1.0.6]]
*{{buff|[[Phantom Slash]]'s ending lag decreased|frame 54|51.}}
*{{buff|The Phantom's on-stage duration increased by approximately a quarter of a second.}}
*{{nerf|The Phantom's respawn time increased|6 seconds|10.}}
 
{{GameIcon|ssb4}} [[1.1.0]]
*{{buff|All variations of Phantom Slash have had their ending lag decreased by 5 frames.}}
*{{buff|Phantom Slash received a [[windbox]] that [[Windbox#Pulling attacks|pulls]] opponents into the Phantom's sword at low charges, and [[Windbox#Pushing attacks|pushes]] them away at high charges. This removes its blind spot.}}


==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Windbox|42}}
{{HitboxTableTitle|Windbox|42}}
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}}
}}
|}
|}


{{MvSubNavZelda|g=SSB4}}
{{MvSubNavZelda|g=SSB4}}
[[Category:Zelda (SSB4)]]
[[Category:Zelda (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Down special moves (SSB4)]]

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