Editing Wily Castle

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In every game in the original series of ''Mega Man'' games, [[Dr. Wily]] would reside in a castle that could only be accessed by defeating the eight (six in the first ''Mega Man'' game) Robot Masters. Among the numerous robotic enemies found in the castle besides the rebuilt Robot Masters, the most notable enemy was the recurring boss, Yellow Devil. This boss was often among the last lines of defense against [[Mega Man]], being fought at the end of certain stages in the castle. As for the castles themselves, there were often several different stages in them, one of which was usually reserved for fighting the rebuilt Robot Masters in a sort of Boss Rush Mode. At the end of the castle, Dr. Wily was the players' opponent, often fighting in countless varieties of mechs.
In every game in the original series of ''Mega Man'' games, [[Dr. Wily]] would reside in a castle that could only be accessed by defeating the eight (six in the first ''Mega Man'' game) Robot Masters. Among the numerous robotic enemies found in the castle besides the rebuilt Robot Masters, the most notable enemy was the recurring boss, Yellow Devil. This boss was often among the last lines of defense against [[Mega Man]], being fought at the end of certain stages in the castle. As for the castles themselves, there were often several different stages in them, one of which was usually reserved for fighting the rebuilt Robot Masters in a sort of Boss Rush Mode. At the end of the castle, Dr. Wily was the players' opponent, often fighting in countless varieties of mechs.


The version of Dr. Wily's Castle that appears in this stage is the one from ''Mega Man 2''. Additionally, the "Dr. W" logos that appear on the floor and front of the stage originate in ''Mega Man 2'' where they appear above the door leading to the hallway before a Robot Master battle. They appear in most other games in the series, though notably ''Mega Man 9'' replaces it with a "Dr. L" logo, as Dr. Light is framed for the events of the game.
The version of Dr. Wily's Castle that appears in this stage is the one from ''Mega Man 2''.


Depending on the version being played, different platforms appear. In the Wii U version, a rail carrying a moving platform appears. These rails have been a staple of the ''Mega Man'' series since the first game, where they appeared in Guts Man's stage and Dr. Wily's Castle. In the 3DS version, pendulum-like platforms similar to the ones in Bright Man's stage, and the rotating conveyor belt platforms in the Tako Trash boss room from ''Mega Man 4'' appear, in addition to floating platforms modeled after the ones in Tomahawk Man's stage from ''Mega Man 6''. In ''Ultimate,'' the two versions are combined into one.
Depending on the version being played, different platforms appear. In the Wii U version, a rail carrying a moving platform appears. These rails have been a staple of the ''Mega Man'' series since the first game, where they appeared in Guts Man's stage and Dr. Wily's Castle. In the 3DS version, pendulum-like platforms similar to the ones in Bright Man's stage, and the rotating conveyor belt platforms in the Tako Trash boss room from ''Mega Man 4'' appear, in addition to floating platforms modeled after the ones in Tomahawk Man's stage from ''Mega Man 6''. In ''Ultimate,'' the two versions are combined into one.

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