Editing Wii U

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 28: Line 28:
Nintendo first spoke of the console at the 2011 [[E3]] press conference, before revealing new details at a {{iw|wikipedia|Nintendo Direct}} conference one day before E3 2012. It was released later that year at varying times depending on the region.
Nintendo first spoke of the console at the 2011 [[E3]] press conference, before revealing new details at a {{iw|wikipedia|Nintendo Direct}} conference one day before E3 2012. It was released later that year at varying times depending on the region.


Unlike the Wii and much like the Nintendo GameCube, the Wii U was a financial failure, especially when compared to its contemporaries. It was initially expected to sell 100 million units<ref>https://www.forbes.com/sites/insertcoin/2016/07/08/nintendo-once-believed-that-it-would-sell-100-million-wii-us/</ref>, but the system only managed to sell 13.56 million units worldwide, making it both a commercial failure and Nintendo's least successful home console to date, with only the Virtual Boy performing worse in terms of hardware. The poor sales are typically attributed to a disastrous marketing campaign, with Nintendo poorly explaining what the console actually is or the fact that it is a new console and not a peripheral for the Wii. The GamePad was also intrusive and difficult to implement into multiplatform releases, and the console did not have the sales figures of its predecessor to incentivize third party developers to make exclusive games for the system or reconfigure their existing releases to utilize the GamePad in a creative way, once again leading to a small game library. Because of this, the Wii U was discontinued in Europe on October 1, 2016, in North America on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31st, 2017.<ref>http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878</ref> The [[Nintendo Switch]] outsold the Wii U's lifetime sales in only nine months since its release. Numerous Wii U games have since been ported over to the Switch or other modern platforms like PlayStation 4 and Xbox One in lieu of backwards compatibility.
Unlike the Wii and much like the Nintendo GameCube, the Wii U was a financial failure, especially when compared to its contemporaries. It was initially expected to sell 100 million units<ref>https://www.forbes.com/sites/insertcoin/2016/07/08/nintendo-once-believed-that-it-would-sell-100-million-wii-us/</ref>, but the system only managed to sell 13.56 million units worldwide, making it both a commercial failure and Nintendo's least successful home console to date, with only the Virtual Boy performing worse in terms of hardware. The poor sales are typically attributed to a disastrous marketing, with Nintendo poorly explaining what the console actually is or the fact that it is a new console and not a peripheral for the Wii. The GamePad was also intrusive and difficult to implement into multiplatform releases, and the console did not have the sales figures of its predecessor to incentivize third party developers to make exclusive games for the system or reconfigure their existing releases to utilize the GamePad in a creative way. Because of this, the Wii U was discontinued in Europe on October 1, 2016, in North America on November 10, 2016, in Australia on November 14, 2016, and in Japan on January 31st, 2017.<ref>http://kotaku.com/wii-u-production-has-officially-ended-for-japan-1791813878</ref> The [[Nintendo Switch]] outsold the Wii U's lifetime sales in only nine months since its release. Numerous Wii U games have since been ported over to the Switch or other modern platforms like PlayStation 4 and Xbox One in lieu of backwards compatibility.


==In the ''{{b|Super Smash Bros.|series}}'' series==
==In the ''{{b|Super Smash Bros.|series}}'' series==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)