Editing Villager (SSB4)/Down special/Custom 2

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Super Timber}}
{{Infobox Special Move
|name=Super Timber
|image=[[File:Villager_Tree_Chop_order.jpg|300px]]
|caption=The steps to using Timber
|user=[[Villager]]  
|universe=[[Animal Crossing (universe)|''Animal Crossing'']]
}}
 
'''Super Timber''' is the second custom variation of [[Villager (SSB4)|Villager's]] [[Down special move]] [[Timber]]. Each stage of the attack takes longer to complete. However, the sprouting tree, the falling tree, and the axe, are all more powerful. The watering can also produces a longer stream of water.


==Overview==
==Overview==
'''Super Timber''' is the second custom variation of {{SSB4|Villager}}'s [[down special move]] [[Timber]]. Each stage of the attack takes longer to complete. However, the sprouting tree, the falling tree, and the axe, are all more powerful. The watering can also produces a longer stream of water.
The move stages are the same as in Timber, with the changes being to damage and other effects.
The move stages are the same as in Timber, with the changes being to damage and other effects.


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A Villager can interact with another Villager's sapling and tree, provided he is on the correct move stage-- any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't his, turning the tree into his own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling.
A Villager can interact with another Villager's sapling and tree, provided he is on the correct move stage-- any Villager's watering can is able to make another Villager's sapling grow to the tree form, and a Villager can also chop down a tree that isn't his, turning the tree into his own attack. Each player can only have one sapling on the field at any given time, however, though saplings can be planted right onto another sapling.


===Changes from Timber===
==Changes from Timber==
Overall, each move stage of Super Timber takes longer to complete, but does more damage than Timber. This section will state the details of the move as they are for Timber, and then immediately compare them to how they are for Super Timber.
Overall, each move stage of Super Timber takes longer to complete, but does more damage than Timber. This section will state the details of the move as they are for Timber, and then immediately compare them to how they are for Super Timber.


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</gallery>
</gallery>


====Damage====
===Damage===
*{{buff|The rising tree of the Watering move stage does 20% damage (16% from sourspots).}}
*{{buff|The rising tree of the Watering move stage does 20% damage (16% from sourspots).}}
*{{buff|The axe of the Lumbering move stage does 16% damage.}}
*{{buff|The axe of the Lumbering move stage does 16% damage.}}
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*{{buff|The rising tree and falling tree both have increased knockback and larger hitboxes.}}
*{{buff|The rising tree and falling tree both have increased knockback and larger hitboxes.}}


====Effects====
===Effects===
*{{buff|The woodchip item appears more often.}}
*{{buff|The woodchip item appears more often.}}
*{{buff|The watering can's hitbox is larger, and it lasts longer, increasing its ability to push back opponents.}}
*{{buff|The watering can's hitbox is larger, and it lasts longer, increasing its ability to push back opponents.}}
*{{nerf|The axe sends the opponent flying more upward than forward, reducing its utility as a KO move.}}
*{{nerf|The axe sends the opponent flying more upward than forward, reducing its utility as a KO move.}}


====Timing====
===Timing===
*{{nerf|It takes double the time to complete the Plant Seed move stage.}}
*{{nerf|It takes double the time to complete the Plant Seed move stage.}}
*{{nerf|The sapling remains for only 10 seconds.}}
*{{nerf|The sapling remains for only 10 seconds.}}
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*{{nerf|The tree remains for only 12 seconds.}}
*{{nerf|The tree remains for only 12 seconds.}}


==Hitboxes==
{{SSB4HitboxTableHeader|special=y}}
{{HitboxTableTitle|Sprouting tree (clean)|44}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=20.0%
|sd=+6
|angle=80
|bk=30
|ks=100
|fkv=0
|bn=2001
|r=7.0
|ypos=12.0
|type=Weapon
|effect=Slash
|clang=y
|rebound=0
|slvl=L
|sfx=Slash
|direct=n
|ystretch=5.0
|hitbits=63
|i25=0
|i26=15
|i27=0
|piercing=0
|i33=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=&nbsp;
}}
{{HitboxTableTitle|Sprouting tree (late)|44}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=16.0%
|sd=+6
|angle=80
|bk=30
|ks=100
|fkv=0
|bn=2001
|r=9.0
|ypos=11.0
|type=Weapon
|effect=Normal
|clang=y
|rebound=0
|slvl=M
|sfx=Punch
|direct=n
|hitbits=63
|i25=0
|i26=15
|i27=0
|piercing=0
|i33=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=0
}}
{{HitboxTableTitle|Axe|44}}
{{SSB4HitboxTableRow
|id=0
|damage=16.0%
|sd=+6
|angle=60
|bk=100
|ks=40
|fkv=0
|bn=25
|r=5.0
|ypos=6.5
|ff=1.4
|type=Weapon
|effect=Slash
|clang=y
|rebound=1
|slvl=L
|sfx=Slash
|expand=y
}}
{{SSB4HitboxTableRow
|id=1
|damage=16.0%
|sd=+6
|angle=60
|bk=100
|ks=40
|fkv=0
|bn=25
|r=3.0
|ypos=1.0
|ff=1.4
|type=Weapon
|effect=Slash
|clang=y
|rebound=1
|slvl=L
|sfx=Slash
|expand=y
}}
{{HitboxTableTitle|Falling tree|44}}
{{SSB4SpecialHitboxTableRow
|id=0
|damage=27.0%
|sd=+6
|angle=60
|bk=50
|ks=90
|fkv=0
|bn=2001
|r=6.8
|ypos=16.5
|ff=2.0
|type=Weapon
|effect=Normal
|clang=y
|rebound=0
|slvl=M
|sfx=Punch
|direct=n
|reflectable=y
|hitbits=63
|i25=0
|i26=15
|i27=0
|piercing=0
|i33=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=0
}}
{{SSB4SpecialHitboxTableRow
|id=1
|damage=27.0%
|sd=+6
|angle=60
|bk=50
|ks=90
|fkv=0
|bn=2001
|r=6.8
|ypos=10.0
|zpos=3.5
|ff=2.0
|type=Weapon
|effect=Normal
|clang=y
|rebound=0
|slvl=M
|sfx=Punch
|direct=n
|reflectable=y
|ystretch=10.0
|zstretch=-3.5
|hitbits=63
|i25=0
|i26=15
|i27=0
|piercing=0
|i33=0
|i35=0
|heedless=0
|noff=0
|nogfx=0
|flinchless=0
|i40=&nbsp;
}}
|}
==Timing==
{{technical data}}


==References==
==References==
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{{MvSubNavVillager|g=SSB4}}
{{MvSubNavVillager|g=SSB4}}


[[Category:Villager (SSB4)]]
[[Category:Animal Crossing universe]]
[[Category:Special moves (SSB4)]]
[[Category:Down special moves]]
[[Category:Down special moves (SSB4)]]
[[Category:Villager]]
[[Category:Custom moves]]

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