User talk:Nyargleblargle/Drafts/Smash4AITable

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Items[edit]

Item images are going to be a bit difficult. We do have a few to use, though. As in Brawl, though, we may have to make do with what we have (meaning that unlike the Melee ones, we cannot always have a stage background, we'll have to settle for the white ones). I have no problem reusing Brawl images if necessary, as long as they do not look too different in 4. Here is a list of ones we can use:

Still need Cucco and Beehive Serpent King (talk) 22:54, 8 June 2015 (EDT)

So here's the thing...Smashpedia has them. The images. All of them...For all 4 games... *cough* Serpent King (talk) 00:32, 9 June 2015 (EDT)
Perfect. Nyargleblargle (Talk) 09:47, 9 June 2015 (EDT)

Large stages?[edit]

I'm not convinced that's a flaw. It seems to me that if there's a fighter close to you, it makes more sense to target them than to ignore them and run allllllllllll the way to the other side of the stage. ---Preceding unsigned comment added by you. Or maybe Nutta. 16:44, 10 June 2015 (EDT)

The logic is that the distant opponent could be at a high percent compared to the nearby opponent, if I understand it correctly, for easier kills in Time and the opportunity to lessen your opponent's chances of winning in Stock. It should be clarified, though. Nyargleblargle (Talk) 16:58, 10 June 2015 (EDT)