Editing Unused content (SSBM)
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*Marth has an additional phrase that goes unused: [https://youtube.com/watch?v=5ym3QWL2bRM "{{ja|レッツダンス!}}" "Rettsu dansu!"], the English phrase "Let's Dance!" approximated phonetically in Japanese. | *Marth has an additional phrase that goes unused: [https://youtube.com/watch?v=5ym3QWL2bRM "{{ja|レッツダンス!}}" "Rettsu dansu!"], the English phrase "Let's Dance!" approximated phonetically in Japanese. | ||
*Zelda has an unused audio files called SFXV_ZS_ZELDA_FIRE which is alternate take for [[Din's Fire]] and SFXV_ZS_ZELDA_N_AI which is likely an audio file for [[Nayru's Love]] since Ai (愛) means love in Japanese. | *Zelda has an unused audio files called SFXV_ZS_ZELDA_FIRE which is alternate take for [[Din's Fire]] and SFXV_ZS_ZELDA_N_AI which is likely an audio file for [[Nayru's Love]] since Ai (愛) means love in Japanese. | ||
* | *Ganondorf has unused audio file called SFXV_GANON_KIRIFUDA which would later be used in the next game as his [[Wii Remote selection sound]] | ||
**"Kirifuda" (Japanese: 切り札 or 切札) means a "trump card" or "last resort" in Japanese, strongly suggesting that Final Smashes were also planned in Melee, whose Japanese name, ''Saigo no Kiri Fuda'' (最後の切りふだ), translates to Final Trump Card. | **"Kirifuda" (Japanese: 切り札 or 切札) means a "trump card" or "last resort" in Japanese, strongly suggesting that Final Smashes were also planned in Melee, whose Japanese name, ''Saigo no Kiri Fuda'' (最後の切りふだ), translates to Final Trump Card. | ||
*Both Pikachu and Pichu have an unused audio file called SFXV_PIKACHU_SUTEMI and SFXV_PICHU_SUTEMI respectively. | *Both Pikachu and Pichu have an unused audio file called SFXV_PIKACHU_SUTEMI and SFXV_PICHU_SUTEMI respectively. | ||
==Music== | ==Music== | ||
An unused version of the music on the [[Temple]] stage features different instrumentation, using ''Ocarina of Time''-esque music sounds.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/kokaon.html</ref> | An unused version of the music on the [[Temple]] stage features different instrumentation, using ''Ocarina of Time''-esque music sounds.<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0118/kokaon.html</ref> |