Editing The Battlefield Fortress

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{Infobox Stage
{{Infobox Stage
|subtitle     = [[World of Trophies]]
|location     = [[World of Trophies]]
|name        = The Battlefield Fortress
|name        = The Battlefield Fortress
|image        = [[File:BFortress.png|225px]]
|image        = [[Image:BFortress.png|225px]]
|caption      = [[File:FireEmblemSymbol.svg|50px|class=invert]][[File:SmashBrosSymbol.svg|50px|class=invert]]<br>Marth looking up at a section of the stage engulfed by Subspace.
|caption      = [[Image:FireEmblemSymbol.png|50px]][[Image:SmashBrosSymbol.png|50px]]<br>Marth looking up at a section of the stage engulfed by Subspace.
|universe    = {{uv|Super Smash Bros.}}<br>{{uv|Fire Emblem}}
|universe    = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
|games        = ''[[Brawl]]''
|games        = ''[[Brawl]]''
|hometo      =
|availability = Subspace Emissary only
|availability = Subspace Emissary only
|precedingSSEstage = [[The Ruined Zoo]]
|precedingSSEstage = [[The Ruined Zoo]]
|followingSSEstage = [[The Forest]]
|followingSSEstage = [[The Forest]]
}}
}}
'''The Battlefield Fortress''' ({{ja|戦場の砦|Senjō no Toride}}, ''Battlefield Fortress'') is the eighth stage of the [[Subspace Emissary]]. It appears as a large castle surrounded by a desert.
 
'''The Battlefield Fortress''' is the 9th stage in the [[Subspace Emissary]]. It appears as a large castle surrounded by a desert.  


==Overview==
==Overview==
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After another level that involves destroying more enemies, Meta Knight and Marth see the [[Ancient Minister]] carrying another Subspace Bomb. They both attempt to destroy it, but fail. Suddenly, the yell, "[[Great Aether]]!!" is heard, and {{SSBB|Ike}} appears, using his trademark [[Aether]] to slice through the Subspace Bomb, destroying it. Marth, Meta Knight, and Ike all then team up to take on more enemies from Subspace. After defeating the enemies, the stage is cleared, and the three swordsmen are added to the player's party. The final cutscene involves the swordsmen chasing after the Ancient Minister, who was able to escape.
After another level that involves destroying more enemies, Meta Knight and Marth see the [[Ancient Minister]] carrying another Subspace Bomb. They both attempt to destroy it, but fail. Suddenly, the yell, "[[Great Aether]]!!" is heard, and {{SSBB|Ike}} appears, using his trademark [[Aether]] to slice through the Subspace Bomb, destroying it. Marth, Meta Knight, and Ike all then team up to take on more enemies from Subspace. After defeating the enemies, the stage is cleared, and the three swordsmen are added to the player's party. The final cutscene involves the swordsmen chasing after the Ancient Minister, who was able to escape.


After the level is complete, Marth is unlocked for all modes if he hasn’t already been. An entirely different cutscene proceeds in the depths of [[The Lake Shore]], in which {{SSBB|Luigi}} is seen timidly confronting a [[Waddle Dee]]. When the harmless creature naturally avoids confrontation, Luigi is relieved but shocked by the appearance of another Waddle Dee. But as he prepares to "fight", {{SSBB|King Dedede}} appears behind him and ambushes him with his mallet; turning him into a trophy. King Dedede then notices {{SSBB|Wario}} and his cargo containing the trophies of {{SSBB|Peach}}/{{SSBB|Zelda}} and {{SSBB|Ness}} approaching, and hides. Using the Luigi trophy as bait, King Dedede is able to steal the cargo and the trophies, much to the chagrin of Wario.
After the level is complete, an entirely different cutscene proceeds in the depths of [[The Lake Shore]], in which {{SSBB|Luigi}} is seen timidly confronting a [[Waddle Dee]]. When the harmless creature naturally avoids confrontation, Luigi is relived but shocked by the appearance of another Waddle Dee. But as he prepares to "fight", {{SSBB|King Dedede}} appears behind him and ambushes him with his mallet; turning him into a trophy. King Dedede then notices {{SSBB|Wario}} and his cargo containing the trophies of {{SSBB|Peach}}/{{SSBB|Zelda}} and {{SSBB|Ness}} approaching. Using the Luigi trophy as bait, King Dedede is able to steal the cargo and the trophies, much to the chagrin of Wario.


==Playable Characters==
==Playable Characters==
Playable for the whole level:
*{{SSBB|Marth}} (Joins team after level)
*{{SSBB|Marth}} (Joins team after level)
Playable in every section except the first:
*{{SSBB|Meta Knight}} (Joins team after level)
*{{SSBB|Meta Knight}} (Joins team after level)
Only playable in the last section:
*{{SSBB|Ike}} (Joins team after level)
*{{SSBB|Ike}} (Joins team after level)


==Returning enemies==
==Enemies Introduced==
*[[Primid]]
*[[Scope Primid]]
*[[Sword Primid]]
*[[Roader]]
*[[Borboras]]
*[[Jyk|Flame Jyk]]
*[[Spaak]]
*[[Buckot]]
*[[Greap]]
*[[Poppant]]
*[[Feyesh]]
*[[Fire Primid]]
*[[Towtow]]
 
==Enemies introduced==
*[[Armight]]
*[[Armight]]
*[[Roader]]
*[[Scope Primid]]
*[[Autolance]]
*[[Autolance]]
*[[Nagagog]]
*[[Nagagog]]


==Music==
==Music==
*During the end of the opening cutscene, a small clip of ''{{SSBBMusicLink|Fire Emblem|Fire Emblem Theme}}'' plays in a differing key.
*During the end of the opening cutscene, a small clip of ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Theme]]'' plays (in a different key though).
*During the first part of the stage where one plays as Marth, ''{{SSBBMusicLink|Fire Emblem|Preparing to Advance}}'' plays.
*During the first part of the stage where one plays as Marth, ''[[List of SSBB Music (Fire Emblem series)#Preparing to Advance|Preparing to Advance]]'' plays.
*After teaming up with {{SSBB|Meta Knight}}, ''{{SSBBMusicLink|Kirby|Meta Knight's Revenge}}'' plays.
*After teaming up with {{SSBB|Meta Knight}}, ''[[List of SSBB Music (Kirby series)#Meta Knight's Revenge|Meta Knight's Revenge]]'' plays.
*After the fight, ''{{SSBBMusicLink|Fire Emblem|Attack}}'' plays.
*After the fight, ''[[List of SSBB Music (Fire Emblem series)#Attack|Attack]]'' plays.
*After that, ''{{SSBBMusicLink|Fire Emblem|Crimean Army Sortie}}'' plays.
*After that, ''[[List of SSBB Music (Fire Emblem series)#Crimean Army Sortie|Crimean Army Sortie]]'' plays.
*After teaming up with {{SSBB|Ike}}, ''{{SSBBMusicLink|Fire Emblem|Ike's Theme}}'' plays.
*After teaming up with {{SSBB|Ike}}, ''[[List of SSBB Music (Fire Emblem series)#Ike's Theme|Ike's Theme]]'' plays.
*After the level: When {{SSBB|Luigi}} appears, a variant on  ''{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}'' plays.
*After the level: When {{SSBB|Luigi}} appears, a variant on  ''[[List of SSBB Music (Super Mario Bros. series)#Luigi's Mansion Theme|Luigi's Mansion Theme]]'' plays.
*When {{SSBB|King Dedede}} first appears, the very beginning of ''{{SSBBMusicLink|Kirby|King Dedede's Theme}}'' plays.
*When {{SSBB|King Dedede}} first appears, the very beginning of ''[[List of SSBB Music (Kirby series)#King Dedede's Theme|King Dedede's Theme]]'' plays.


==Trivia==
==Trivia==
*Oddly, Ike yells "Great Aether!!" while performing just a normal [[Aether]] on the Ancient Minister during the third cutscene.
*Oddly, Ike yells "Great Aether!!" while performing just a normal [[Aether]] on the Ancient Minister during the third cutscene.
*During the beginning cutscene, the timer on the Subspace Bomb skips time when the camera isn't focused on it.
*In the end cutscene, Wario touches the trophy base when he picks up Luigi's trophy, yet Luigi remains a trophy.


{{SSBBStages}}
{{SSBBStages}}
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[[Category:Stages]]
[[Category:Stages]]
[[Category:Subspace Emissary Levels]]
[[Category:Subspace Emissary Levels]]
[[Category:Fire Emblem universe]]
[[Category:Super Smash Bros. universe]]
[[es:La fortaleza]]

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