Editing The Battlefield Fortress

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 16: Line 16:
At the beginning of the stage, there is a cutscene which shows two [[R.O.B.]]s activating a [[Subspace Bomb]]. They hang their heads in sadness as it detonates. From atop the castle, {{SSBB|Marth}} sees the explosion and seems shocked by it. Soon afterwards, an army of [[Primid]]s approaches the castle. Marth raises [[Falchion]] and prepares to defend the castle. After defeating the foes and leaving the castle, [[Marth]] stares at the sphere of [[Subspace]] caused by the earlier explosion, when {{SSBB|Meta Knight}} appears out of nowhere and attacks Marth. After an evenly matched sword duel, each one sees Primids over their rival's shoulder. They dodge around each other and destroy the Primids with their swords. They turn to face each other, surprised to realize they have a common enemy. After more Primids surround them, they team up to destroy them.
At the beginning of the stage, there is a cutscene which shows two [[R.O.B.]]s activating a [[Subspace Bomb]]. They hang their heads in sadness as it detonates. From atop the castle, {{SSBB|Marth}} sees the explosion and seems shocked by it. Soon afterwards, an army of [[Primid]]s approaches the castle. Marth raises [[Falchion]] and prepares to defend the castle. After defeating the foes and leaving the castle, [[Marth]] stares at the sphere of [[Subspace]] caused by the earlier explosion, when {{SSBB|Meta Knight}} appears out of nowhere and attacks Marth. After an evenly matched sword duel, each one sees Primids over their rival's shoulder. They dodge around each other and destroy the Primids with their swords. They turn to face each other, surprised to realize they have a common enemy. After more Primids surround them, they team up to destroy them.


After another level that involves destroying more enemies, Meta Knight and Marth see the [[Ancient Minister]] carrying another Subspace Bomb. They both attempt to destroy it, but fail. Suddenly, the yell, "[[Great Aether]]!!" is heard, and {{SSBB|Ike}} appears, using his trademark [[Aether]] to slice through the Subspace Bomb, destroying it. Marth, Meta Knight, and Ike all then team up to take on more enemies from Subspace. After defeating the enemies, the stage is cleared, and the three swordsmen are added to the player's party. The final cutscene involves the swordsmen chasing after the Ancient Minister, who was able to escape.
After another level that involves destroying more enemies, Meta Knight and Marth see the [[Ancient Minister]] carrying another Subspace Bomb. They both attempt to destroy it, but fail. Suddenly, the yell, "[[Great Aether]]!!" is heard, and {{SSBB|Ike}} appears, using his trademark [[Aether]] to slice through the Subspace Bomb, destroying it. Marth, Meta Knight, and Ike all then team up to take on more enemies from Subspace. After defeating the enemies, the stage is cleared, and the three swordsmen are added to the player's party. The final cutscene involves the swordsmen chasing after the Ancient Minister, but he was able to escape.


After the level is complete, Marth is unlocked for all modes if he hasn’t already been. An entirely different cutscene proceeds in the depths of [[The Lake Shore]], in which {{SSBB|Luigi}} is seen timidly confronting a [[Waddle Dee]]. When the harmless creature naturally avoids confrontation, Luigi is relieved but shocked by the appearance of another Waddle Dee. But as he prepares to "fight", {{SSBB|King Dedede}} appears behind him and ambushes him with his mallet; turning him into a trophy. King Dedede then notices {{SSBB|Wario}} and his cargo containing the trophies of {{SSBB|Peach}}/{{SSBB|Zelda}} and {{SSBB|Ness}} approaching, and hides. Using the Luigi trophy as bait, King Dedede is able to steal the cargo and the trophies, much to the chagrin of Wario.
After the level is complete, Marth is unlocked for all modes if he hasn’t already been. An entirely different cutscene proceeds in the depths of [[The Lake Shore]], in which {{SSBB|Luigi}} is seen timidly confronting a [[Waddle Dee]]. When the harmless creature naturally avoids confrontation, Luigi is relieved but shocked by the appearance of another Waddle Dee. But as he prepares to "fight", {{SSBB|King Dedede}} appears behind him and ambushes him with his mallet; turning him into a trophy. King Dedede then notices {{SSBB|Wario}} and his cargo containing the trophies of {{SSBB|Peach}}/{{SSBB|Zelda}} and {{SSBB|Ness}} approaching, and hides. Using the Luigi trophy as bait, King Dedede is able to steal the cargo and the trophies, much to the chagrin of Wario.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)