Editing Terrain
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | ||
:''For information on the platforms themselves, see [[Platform]]''. | |||
[[File:PSTAD-NRML2-SSBM.png|thumb|The grass stage of [[Pokémon Stadium]] has many grassy and wood-based floors.]] | [[File:PSTAD-NRML2-SSBM.png|thumb|The grass stage of [[Pokémon Stadium]] has many grassy and wood-based floors.]] | ||
[[File: | [[File:Summit.jpg|thumb|Sections of [[Summit]] have slippery floors of ice.]] | ||
'''Terrain''' is the type of material that a [[platform]] of a [[stage]] is composed of. ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' are all known to use different types of terrain in their stages, and each game introduces new types of terrain for new uses. | '''Terrain''' is the type of material that a [[platform]] of a [[stage]] is composed of. ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'' are all known to use different types of terrain in their stages, and each game introduces new types of terrain for new uses. | ||
Line 56: | Line 56: | ||
!R!!Y!!B!!P!!W | !R!!Y!!B!!P!!W | ||
|- | |- | ||
|style="background:#afaf7f"|Basic||The default terrain type.||100%||1||1||1||0.4||0.5 | |style="background:#afaf7f;color:#ffffff"|Basic||The default terrain type.||100%||1||1||1||0.4||0.5 | ||
|- | |- | ||
|style="background:#bf7f2f;color:#ffffff"|Rock||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Relatively rare; only appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2.||40%||1||1||1||0.4||0.5 | |style="background:#bf7f2f;color:#ffffff"|Rock||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Relatively rare; only appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2.||40%||1||1||1||0.4||0.5 | ||
Line 72: | Line 72: | ||
|style="background:#ff2f1f;color:#ffffff"|Cloth||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5 | |style="background:#ff2f1f;color:#ffffff"|Cloth||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5 | ||
|- | |- | ||
|style="background:#df8f7f"|Alien goop||Among regular stages, only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5 | |style="background:#df8f7f;color:#ffffff"|Alien goop||Among regular stages, only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5 | ||
|- | |- | ||
|style="background:#ff5f00;color:#ffffff"|Creature||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1 | |style="background:#ff5f00;color:#ffffff"|Creature||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1 | ||
Line 82: | Line 82: | ||
|style="background:#efefef"|Snow||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1 | |style="background:#efefef"|Snow||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1 | ||
|- | |- | ||
|style="background:#7fbfff"|Ice||Any surface covered in ice. Reduces [[traction]] | |style="background:#7fbfff"|Ice||Any surface covered in ice. Reduces [[traction]] significantly.||75%||0.5||0.5||1||0.2||0.5 | ||
|- | |- | ||
|style="background:#5f005f;color:#ffffff"|Subspace A||The pinkish-purple glass before [[The Great Maze]].||100%||0.5||0.5||0.5||1||0.5 | |style="background:#5f005f;color:#ffffff"|Subspace A||The pinkish-purple glass before [[The Great Maze]].||100%||0.5||0.5||0.5||1||0.5 | ||
Line 122: | Line 122: | ||
!Terrain!!Traction!!Description | !Terrain!!Traction!!Description | ||
|- | |- | ||
|style="background:#afafaf"|Basic||1||The default terrain type. Known internally as "None". | |style="background:#afafaf;color:#ffffff"|Basic||1||The default terrain type. Known internally as "None". | ||
|- | |- | ||
|style="background:#bf7f2f;color:#ffffff"|Rock||1||Relatively rare; known to appear in [[Castle Siege]] part 3 and the rock of [[Pirate Ship]]. | |style="background:#bf7f2f;color:#ffffff"|Rock||1||Relatively rare; known to appear in [[Castle Siege]] part 3 and the rock of [[Pirate Ship]]. | ||
Line 190: | Line 190: | ||
==''Ultimate'' terrains== | ==''Ultimate'' terrains== | ||
''Ultimate'' has 44 different terrain types | ''Ultimate'' has 44 different terrain types as of the latest version; the base game had 43 types. Most of them only differ cosmetically, but a few have different [[traction]], which is listed as a multiplier in the table below. It appears that most terrain types in ''Smash 4'' carry over to ''Ultimate'', but notably, Grass no longer has increased traction. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
Line 196: | Line 196: | ||
!Terrain!!Traction!!Description | !Terrain!!Traction!!Description | ||
|- | |- | ||
|style="background:#afafaf"|Basic||1||The default terrain type. Known internally as "None". | |style="background:#afafaf;color:#ffffff"|Basic||1||The default terrain type. Known internally as "None". | ||
|- | |- | ||
|style="background:#bf7f2f;color:#ffffff"|Rock||1||Used for rock surfaces. | |style="background:#bf7f2f;color:#ffffff"|Rock||1||Used for rock surfaces. | ||
Line 224: | Line 224: | ||
|style="background:#efefef"|Snow||1||Appears unused, due to a lack of snow on stages. | |style="background:#efefef"|Snow||1||Appears unused, due to a lack of snow on stages. | ||
|- | |- | ||
|style="background:#7fbfff"|Ice||0.2||Any surface covered in or made of ice. Reduces traction | |style="background:#7fbfff"|Ice||0.2||Any surface covered in or made of ice. Reduces traction. Used on [[Summit]] | ||
|- | |- | ||
|style="background:#404040;color:#ffffff"|Game & Watch||1||Used on [[Flat Zone X]]. Known internally as "GameWatch". | |style="background:#404040;color:#ffffff"|Game & Watch||1||Used on [[Flat Zone X]]. Known internally as "GameWatch". | ||
Line 240: | Line 240: | ||
|style="background:#ffff00"|Electroplankton||1||Used on the stage [[Electroplankton]]. Known internally as "Plankton". | |style="background:#ffff00"|Electroplankton||1||Used on the stage [[Electroplankton]]. Known internally as "Plankton". | ||
|- | |- | ||
|style="background:#dfdfdf"|Cloud||1||Surfaces made of clouds. Uniquely, players in strong enough downwards knockback will pass through it, upon which their knockback is halved | |style="background:#dfdfdf"|Cloud||1||Surfaces made of clouds. Uniquely, players in strong enough downwards knockback will pass through it, upon which their knockback is halved. | ||
|- | |- | ||
|style="background:#3f003f;color:#ffffff"|Subspace||1||Not known to be used. Known internally as "Akuukan", meaning "subspace". | |style="background:#3f003f;color:#ffffff"|Subspace||1||Not known to be used. Known internally as "Akuukan", meaning "subspace". | ||
Line 252: | Line 252: | ||
|style="background:#cfcfff"|Grate||1||Metal surfaces with a latticed framework. Known internally as "WireNetting". | |style="background:#cfcfff"|Grate||1||Metal surfaces with a latticed framework. Known internally as "WireNetting". | ||
|- | |- | ||
|style="background:#ffdf7f"|Sand||1||Sand surfaces, such as the island on [[Delfino Plaza]] and the beach on [[Wuhu Island | |style="background:#ffdf7f"|Sand||1||Sand surfaces, such as the island on [[Delfino Plaza]] and the beach on [[Wuhu Island]]. | ||
|- | |- | ||
|style="background:#ffffff"|Home-Run Stadium||1||Appears to be unused; the actual Home-Run Stadium uses Basic terrain, as Olimar starts with three purple Pikmin and cannot pluck anymore. Known internally as "Homerun". | |style="background:#ffffff"|Home-Run Stadium||1||Appears to be unused; the actual Home-Run Stadium uses Basic terrain, as Olimar starts with three purple Pikmin and cannot pluck anymore. Known internally as "Homerun". |