Template:UpdateList/1.0.8/Ike

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Technical changelist 1.0.8

Change Old value New value
Jab transition into second hit frame 13 frame 10
New hitbox replaces hitbox 1 of jab's second hit, which replaces hitbox 2
The new hitbox 1 angle 65° 80°
The new hitbox weighted knockback 40/50 25
The new hitbox knockback growth 80/100 80
The new hitbox size 3.5
Jab 2 (hitbox 0) Y-offset 8 7.5
Jab 3 hitbox startup 7 6
Jab 3 hitbox duration 3 4
Jab 3 hitbox size 2.5 3.2
Forward tilt animation speed 1.25x for frames 0-14
Forward tilt start-up 15 frames 12 frames
All 3 old hitboxes replaced with 1 new one
New forward tilt hitbox damage 14%/14%/12% 12.5%
New forward tilt hitbox bone change 1000 1
Up tilt Y-offset 12/10.5 13/12
Up tilt hitbox removal frame 19 frame 22
Dash attack animation speed 1.25x for frames 0-17
Dash attack startup 18 15
Dash attack damage 10%/7%/5% 14%/11%/9%
Dash attack angle (all but sourspot) 55° 52°
Dash attack knockback growth (all but sourspot) 70 78
Dash attack sweetspot size 6 6.3
Dash attack sweetspot hitlag multiplier 1 1.2
Neutral air landing lag 16 frames 13 frames
Forward air startup 16 frames 14 frames
Forward aerial hitbox y-positioning 9.0/6.2/4.0 10.5/6.75/3.0
Forward air landing lag reduced 19 frames 18 frames
Some 1.25x animation speed added to a couple unknown minor actions (non-attacks) for forward aerial
Up air landing lag reduced 18 frames 15 frames
Down air landing lag reduced 26 frames 23 frames
Quick Draw and all custom variants startup reduced 19 frames 16 frames