Editing Teleport glitch

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{{ArticleIcons|brawl=yes}}{{video}}
'''Teleport glitch''' is a glitch in [[Brawl]] that cause a character to leave a ledge they are hanging on in a ledge-hanging animation and suddenly return back to the ledge before.
{{disambig2|the glitch in ''Super Smash Bros. Brawl''|the technique in ''[[Super Smash Bros.]]''|Teleport (SSB)}}{{for|{{SSBM|Mewtwo}}'s up special move|Teleport}}
[[File:Teleport glitch.jpg|thumb|200px|{{SSBB|Lucas}}, still in a 'hanging' animation, is dropped by the [[Drop Block]] and falls down.]]
The '''teleport glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that causes a [[character]] to detach from a ledge, while remaining in the ledge-grabbing animation, and also allows the character to teleport.


This glitch can be performed by using any character in a [[Stage Builder|custom-built stage]] by placing a [[Drop Block]] above a ledge, and making the drop block fall down when one is clinging onto the ledge. The character should descend with the drop block, but still be in a hanging animation. If the player presses the [[shield]] button or the attack button, the character will be teleported to the most recently grabbed ledge, and do a [[roll]] or a [[ledge recovery|ledge attack]], dependent on the button pressed.
This glitch can be done by using any character in a stage builder's stage by placing a [[Drop Block]] above a ledge, and makung the drop block falls down when one is hanging in the ledge. The character should be going down with the drop block but still in a hanging animation. If the player press the shields button or the attack button, the character will be teleported to the last hanged ledge and do a roll or a ledge attack, depends on the button pressed


[[Category:Glitches (SSBB)]]
[[Category: Glitches]]

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