Editing Team Attack

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*Teammates can attack each other to replenish their [[stale]] attacks or knock them out of [[ending lag]] (for example, jabbing a Jigglypuff that has used [[Rest]] in order to let them act much earlier).
*Teammates can attack each other to replenish their [[stale]] attacks or knock them out of [[ending lag]] (for example, jabbing a Jigglypuff that has used [[Rest]] in order to let them act much earlier).


The vast majority of [[tournament legal|tournament]]s for every game require that Team Attack be turned on. This ensures that teammates cooperate a lot more with each other and ensures that 2v1 strategies aren't as lopsided.
The vast majority of [[tournament legal|tournaments]] for all five games require that Team Attack be turned on in [[doubles]]. This forces extra co-ordination and makes it much more difficult to do two-on-one [[combo]]s.


In most one-player modes, Team Attack is turned off so players and enemies cannot hit their teammates.
In most one-player modes, Team Attack is turned off so enemies such as the [[Alloy]]s cannot hit each other. This also applies to the player team in co-op [[Target Test]]s and the like.


Some moves and [[Final Smash]]es can affect teammates whether Team Attack is on or off. These include:
Some moves and [[Final Smash]]es can affect teammates whether Team Attack is on or off. These include:

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