Editing Talk:Tripping
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--Ganondorf's reverse up-air weak hitbox. | --Ganondorf's reverse up-air weak hitbox. | ||
--I could also not get his down tilt to trip after numerous tries as it seems to bring the opponent off the ground. I think this might be a mistake. | --I could also not get his down tilt to trip after numerous tries as it seems to bring the opponent off the ground. I think this might be a mistake. | ||
I added the data, and I'm fairly certain that Ganon down-tilt does not trip. It states that attacks that knock the target into the air can't trip, and Ganon's down tilt seems to knock the opponent into the air even at 0%. | I added the data, and I'm fairly certain that Ganon down-tilt does not trip. It states that attacks that knock the target into the air can't trip, and Ganon's down tilt seems to knock the opponent into the air even at 0%. | ||