Editing Talk:No KO
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:Because any circles you draw get filled in, it's impossible to avoid having at least one path to outside. Might need testing to find out how passable this path has to be. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Cloronic 19:07, 9 January 2015 (EST) | :Because any circles you draw get filled in, it's impossible to avoid having at least one path to outside. Might need testing to find out how passable this path has to be. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Cloronic 19:07, 9 January 2015 (EST) | ||
::It's still possible. Smash Wii U doesn't really seem to have many rules about pieces of terrain overlapping, so potential escapes can be pretty easily covered up. [[User:Oscuritaforze|Oscuritaforze]] ([[User talk:Oscuritaforze|talk]]) 21:43, 9 January 2015 (EST) | ::It's still possible. Smash Wii U doesn't really seem to have many rules about pieces of terrain overlapping, so potential escapes can be pretty easily covered up. [[User:Oscuritaforze|Oscuritaforze]] ([[User talk:Oscuritaforze|talk]]) 21:43, 9 January 2015 (EST) | ||