Editing Talk:Kirby (SSBU)

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Maybe i made something sound too good but let me explain:
Maybe i made something sound too good but let me explain:


1. What i meant is that Kirby's neutral aerial is one of the strongest of its type. Try comparing that to Samus's neutral aerial, they KO at similiar percentages, as while Kirby's has more knockback, Samus's launches lower.  Kirby's neutral aerial can KO below 150% from the center of Final Destination, according to the informations that were put in updates, and a KO at 150% from the center equivals at around 125% from the ledge, so it's very strong for a neutal aerial. It's not that hard to understand, as almost every neutral aerial in the game have no KO potential at all.
1. What i meant is that Kirby's neutral aerial is one of the strongest of its type. Try comparing that to Samus's neutral aerial, they KO at similiar percentages, as while Kirby's has more knockback, Samus's launches lower.  Kirby's neutral aerial can KO at 150% from the center of final destination, according to the informations that were put in updates, and a KO at 150% from the center equivals at around 120%-130% from the ledge. It's not that hard to understand, as almost every neutral aerial in the game have no KO potential at all.


2. You can't remove the changes to frame data i put in the ''Moveset'' section. They are official, and besides, up aerial had decent knockback. Near the upper blast line at high percents, it can KO. When they decided to make the page protected for three months, i put the information on up aerial's new startup lag, which is at frame 8, tied with neutral aerial for the second fastest startup of Kirby's aerials. I sometimes think  the community ignored Kirby, and you can't belittle the utility of Kirby's buffs, since not only they improve his frame data and KO potential, but also makes his aerials safer to use in disadvantage.
2. You can't remove the changes to frame data i put in the ''Moveset'' section. They are official, and besides, up aerial had decent knockback. Near the upper blast line at high percents, it can KO. When they decided to make the page protected for three months, i put the information on up aerial's new startup lag, which is at frame 8, tied with neutral aerial for the second fastest startup of Kirby's aerials. I sometimes think  the community ignored Kirby, and you can't belittle the utility of Kirby's buffs, since not only they improve his frame data and KO potential, but also makes his aerials safer to use in disadvantage.

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