Editing Talk:Hitlag

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This is a talk page. Remember to sign your posts with four tildes (~~~~) and follow the talk page policy.
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 33: Line 33:


The guidelines of SmashWiki clearly state that the common fan terms are used if they are available. I believe Toomai is, intentionally or not, misrepresenting evidence here. As Alex states, you'll hear hitlag virtually anywhere else. Twitter results would show a large difference between hitlag and freeze frames. The FGC, too, would show freeze frames just...isn't a term. At all. The sample from the search results should also be taken into consideration, as these are small occurrences for a decade-old community. The wiki's job is to provide the most common terminology, and anybody listening to commentary, at least mid level players, or anywhere in the community, would hear hitlag. Look at those tournament streams on Twitch with 50k+ viewership, which will clearly use hitlag.
The guidelines of SmashWiki clearly state that the common fan terms are used if they are available. I believe Toomai is, intentionally or not, misrepresenting evidence here. As Alex states, you'll hear hitlag virtually anywhere else. Twitter results would show a large difference between hitlag and freeze frames. The FGC, too, would show freeze frames just...isn't a term. At all. The sample from the search results should also be taken into consideration, as these are small occurrences for a decade-old community. The wiki's job is to provide the most common terminology, and anybody listening to commentary, at least mid level players, or anywhere in the community, would hear hitlag. Look at those tournament streams on Twitch with 50k+ viewership, which will clearly use hitlag.
I also want to mention that hitlag is used on virtually every instance of where freeze frames should be on this wiki. While the wiki wants to reduce confusion, it is clearly failing in this regard. Make a bot to replace the instances or simply adopt hitlag as a term. While it serves as a redirect akin to [[super armor]], why would you have this everywhere on the wiki but direct it to somewhere else? Does this not confuse readers?


I see absolutely no reason as to why freeze frames has remained a term on this wiki for so long. All it's doing is increasing the wiki's disconnection from the community's defined terms. --[[File:King K. Rool SSBU.png|20px]][[User:Plague von Karma|<span style="color: #e68;">'''Plague'''</span>]][[User talk:Plague von Karma|<span style="color: #e68;">''' von Karma'''</span>]][[File:King K. Rool SSBU.png|20px]] 19:00, February 21, 2020 (EST)
I see absolutely no reason as to why freeze frames has remained a term on this wiki for so long. All it's doing is increasing the wiki's disconnection from the community's defined terms. --[[File:King K. Rool SSBU.png|20px]][[User:Plague von Karma|<span style="color: #e68;">'''Plague'''</span>]][[User talk:Plague von Karma|<span style="color: #e68;">''' von Karma'''</span>]][[File:King K. Rool SSBU.png|20px]] 19:00, February 21, 2020 (EST)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)