Editing Talk:Fighter ability

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This is part of why I never liked the idea of this page in the first place: there are no good names for it. They're not all "abilities" since some are "passive" (and vice versa), they're not all "unique" because some are shared, "secondary" implies that "primary" exists (what would that be?), and nobody seems to like the informality of "gimmick". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Multifaceted 06:57, December 4, 2019 (EST)
This is part of why I never liked the idea of this page in the first place: there are no good names for it. They're not all "abilities" since some are "passive" (and vice versa), they're not all "unique" because some are shared, "secondary" implies that "primary" exists (what would that be?), and nobody seems to like the informality of "gimmick". [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Multifaceted 06:57, December 4, 2019 (EST)
::You bring up a good point on what a "primary mechanic" would look like - I just assumed that meant a part of the base moveset all characters shared (standard attacks, dodges, the shield bubble, four special moves since ''Melee''...), but I could see that being a bit confusing. That said, the only other names I could think of are "extra" or "additional mechanic", for the same reason as "secondary". [[User:B2jammer|b2jammer]] ([[User talk:B2jammer|talk]]) 10:51, December 4, 2019 (EST)
::You bring up a good point on what a "primary mechanic" would look like - I just assumed that meant a part of the base moveset all characters shared (standard attacks, dodges, the shield bubble, four special moves since ''Melee''...), but I could see that being a bit confusing. That said, the only other names I could think of are "extra" or "additional mechanic", for the same reason as "secondary". [[User:B2jammer|b2jammer]] ([[User talk:B2jammer|talk]]) 10:51, December 4, 2019 (EST)
:::Even if a lot of name choices are mediocre, there are so many characters (especially new ones) with additional mechanics that it's helpful to document them on one page. Everything on this page fits into the definition of a "mechanic” (plus that's what everybody is agreeing on), so that probably should be part of the name. maybe "Character-specific mechanic"? It doesn't imply that there is a "primary", it leaves room for thought that some may be shared (unlike when naming it "unique"), and it gets the point across in a formal manner. [[Special:Contributions/184.181.98.125|184.181.98.125]] 17:16, December 4, 2019 (EST)


:::Agree with "character-specific mechanic". [[User:Rdrfc|Rdrfc]] ([[User talk:Rdrfc|talk]]) 17:23, December 4, 2019 (EST)
:::Agree with "character-specific mechanic". [[User:Rdrfc|Rdrfc]] ([[User talk:Rdrfc|talk]]) 17:23, December 4, 2019 (EST)

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