Editing Talk:Dragon Fang Shot
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==Releasing Dragon Fang Shot early== | ==Releasing Dragon Fang Shot early== | ||
I have done some testing in Ultimate 2.0.2 and it seems that, after firing a fully charged first stage of Dragon Fang Shot, releasing the bite charge anywhere between frame 80 and frame 85 (85 being when it automatically fires) does full damage and knockback | I have done some testing in Ultimate 2.0.2 and it seems that, after firing a fully charged first stage of Dragon Fang Shot, releasing the bite charge anywhere between frame 80 and frame 85 (85 being when it automatically fires) does full damage and knockback. That is to say, unlike what is described here, releasing it early does not appear to increase knockback nor damage (I checked both in training mode). Was this a thing in Smash 4? Because it appears not to be a thing anymore in Ultimate, if it was, or otherwise I may be missing something. If anyone has any additional evidence or testing to share, please do. [[Special:Contributions/174.59.49.223|174.59.49.223]] 15:16, April 14, 2019 (EDT) | ||
==Getting feedback on the other wiki== | ==Getting feedback on the other wiki== |