Talk:Battlefield form

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Why are all of the images screenshots of training mode? the game has been datamined and there are official screenshots of the battlefield forms and omega forms just like there are for the default forms. Why not use those? Aykrivwassup (talk) 22:32, 27 December 2018 (EST)

I suppose we could, I mean, the game had been out for about three weeks, I think it'd be reasonable to have the official screenshots now. SonicSpeed48ChristmasSigU.pngSonic, the Cheerful SpeedsterChristmasTimeTigger.png 22:48, 27 December 2018 (EST)

Additional Ban-Worthy Δ/Ω Forms[edit]

I would have put this on the Tournament legal (SSBU) talk page, but I think I am unable to create the talk page because I do not have a Smash Wiki account, so instead I will leave this proposal here. I do not know a good way to get in contact with SSBU tournament organizers to hopefully make this proposal more wide-spread, but I believe this would be a decent place to start. Currently, a handful of Battlefield (Δ) and Final Destination (Ω) forms of stages due to their effects on gameplay. Stages that lack a Z-axis are banned because they have a significant impact on hitbox placement, and stages that conceal the ground (I'm pretty sure Windy Hill Zone is the only such stage) are banned because they can cover up traps laid by Snake or Isabelle. I would like to propose a third selection of Δ-form and Ω-form stages that ought to be banned in tournaments: stages with moving backgrounds that may induce motion sickness. I have compiled a list below of the stages that still move even when set to its Δ-form or Ω-form:

  • Corneria - Moves at a steady pace in one horizontal direction, doesn't seem fast enough to be distracting. BAN PROBABLY NOT NECESSARY
  • Venom - Moves at a steady pace along the Z-axis, visuals not distracting in the slightest. BAN NOT NECESSARY
  • Big Blue - Similar to Corneria, except way too fast. Background elements can be distracting while recovering. SHOULD BE BANNED
  • Delfino Plaza - Zooms around the stage, faster than Final Destination. However, seeing as this stage has been legal in both Brawl and Wii U in the past, it might not be too distracting for the competitive scene. NEEDS MORE TESTING
  • Halberd - Identical situation as Delfino Plaza, maybe a bit faster in comparison. The fact that the only background element is the Halberd itself might even things out, though. NEEDS MORE TESTING
  • Lylat Cruise - I personally think the Arwings flying around everywhere are distracting, but regular Lylat Cruise is literally a legal stage in Ultimate itself, so there's no argument here. BAN NOT NECESSARY
  • Port Town Aero Dive - This one is basically Venom's movement with Big Blue's speed. BAN MIGHT BE NECESSARY
  • Spirit Train - Speed is somewhere in between Corneria and Big Blue. I personally think it's too fast. BAN PROBABLY NECESSARY
  • Mario Circuit - Movement similar to Delfino Plaza and Halberd, but much more dynamic and roughly the same speed as the F-Zero stages. Out of all of the stages thus far, I definitely think this one would be most likely to induce legitimate motion sickness. SHOULD BE BANNED
  • Skyloft - Faster version of Delfino Plaza, but with a lot more background elements than Halberd. BAN MIGHT BE NECESSARY
  • Pilotwings - During the beginning of a match it's actually fine, but later on the movements get really fast out of nowhere, I actually felt myself get sick while testing this one. SHOULD BE BANNED
  • Umbra Clock Tower - Needs no explanation. SHOULD BE BANNED
  • Yggdrasil's Altar - This one is sort of like Pilotwings, where most of the time it's perfectly fine, but there are a few particular movements that are absolutely awful. SHOULD BE BANNED
  • Spiral Mountain - Maybe it's because I've already gone through so much testing, and the last three stages in a row have been sickening, but I can't handle this spinning right now. SHOULD BE BANNED

I have excluded Mute City SNES since it is already banned for lacking a Z-axis, Rainbow Cruise since that stage's movement is hardly noticeable, and Final Destination since there's no questioning that stage's legality. From here, I believe the next step would be to figure out which of the 14 above stages have movement that is faster than Final Destination. I think stages that move slower than Final Desination probably don't deserve to be banned, but anything that moves significantly faster ought to be banned. This could also apply to stages that move in a certain way, like Spiral Mountain. I will attempt to do some testing of my own in the meantime and update this when my findings are conclusive, but more importantly I hope that this might raise some awareness to this potential issue that I don't see people bring up very often.

I'd also somehow like to popularize "Δ-form" as a shorter way to refer to Battlefield forms, but that's another subject entirely. -- 20:54, October 24, 2020 (EDT)

UPDATE: I have conducted some tests over the past few days, and updated the list above with my findings. Pretty much all of them move at least a little bit faster than Final Destination, but there are a handful of them that I don't think are an issue. Some of them, however, are really bad and ought to be banned. I really hope this will get some attention. I know this probably isn't a real issue on most people's radars, but things like this really ought to be considered. I think it's a very similar situation to the banning of dark costumes on Kongo Jungle in SSB 64 back when that stage was legal. 00:46, October 27, 2020 (EDT)