Editing Super Smash Bros. Brawl in competitive play

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{{ArticleIcons|ssbb=y|competitive=y}}
{{ArticleIcons|ssbb=y|competitive=y}}


''[[Super Smash Bros. Brawl]]'''s competitive scene started soon after its release, following the popularity of its [[Melee|predecessor]]. Before ''Brawl's'' North American release, [[Nintendo]] held [[Tournament:Super Smash Bros. Brawl American Circuit|promotional tournaments]] across the United States, although they were played on the default 2-minute timer with [[item]]s on.
''[[Super Smash Bros. Brawl]]'''s competitive scene started soon after its release, following the popularity of its [[Melee|predecessor]]. Before ''Brawl's'' North American release, [[Nintendo]] held [https://web.archive.org/web/20190101133825/https://www.nintendo.com/corp/ssbb_official_rules.html promotional tournaments] across the United States, although they were played on the default 2-minute timer with [[item]]s on.


Players immediately noticed the many changes made in ''Brawl,'' with ''Melee'' veterans such as {{Sm|Mew2King}} initially being [http://www.gamefaqs.com/boards/516492-super-smash-bros-melee/41341001 highly critical] of the game. Nevertheless, ''Brawl'' would go on to have an eventful competitive scene.
Players immediately noticed the many changes made in ''Brawl,'' with ''Melee'' veterans such as {{Sm|Mew2King}} initially being [http://www.gamefaqs.com/boards/516492-super-smash-bros-melee/41341001 highly critical] of the game. Nevertheless, ''Brawl'' would go on to have an eventful competitive scene.

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