Editing Stamina Mode
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 21: | Line 21: | ||
===In ''Brawl''=== | ===In ''Brawl''=== | ||
''[[Super Smash Bros. Brawl]]'' once again offers Stamina mode in the game's Special Smash mode, Special Brawl. Players can now select their starting HP individually, allowing increments of 10 between 10 HP and 300 HP, as well as only 1 HP. ''Brawl''{{'}}s 1HP setting allows for lightning-quick games with no legitimate winner if all players also have the [[flower]] status on them: all fighters will be KO'd at the same time, forcing the game to select a random winner.<ref>[https://www.youtube.com/watch?v=Rh4bWHxvZHY]</ref> | ''[[Super Smash Bros. Brawl]]'' once again offers Stamina mode in the game's Special Smash mode, Special Brawl. Players can now select their starting HP individually via the Handicap option, allowing increments of 10 between 10 HP and 300 HP, as well as only 1 HP. ''Brawl''{{'}}s 1HP setting allows for lightning-quick games with no legitimate winner if all players also have the [[flower]] status on them: all fighters will be KO'd at the same time, forcing the game to select a random winner.<ref>[https://www.youtube.com/watch?v=Rh4bWHxvZHY]</ref> | ||
The addition of [[Final Smash]]es affect the bodies of fighters KO'd by one: if the victim is trapped in a "trapping" Final Smash such as {{SSBB|Ike}}'s [[Great Aether]] or {{SSBB|Link}}'s [[Triforce Slash]], the character will be "dropped out" from the move once their health is depleted. | The addition of [[Final Smash]]es affect the bodies of fighters KO'd by one: if the victim is trapped in a "trapping" Final Smash such as {{SSBB|Ike}}'s [[Great Aether]] or {{SSBB|Link}}'s [[Triforce Slash]], the character will be "dropped out" from the move once their health is depleted. | ||