Editing Stamina Mode

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*In ''Brawl'', {{SSBB|Pokémon Trainer}} will not use his losing animation whenever his Pokémon gets defeated or KO'd by the blast lines. This was fixed in ''Ultimate''.  
*In ''Brawl'', {{SSBB|Pokémon Trainer}} will not use his losing animation whenever his Pokémon gets defeated or KO'd by the blast lines. This was fixed in ''Ultimate''.  
*In ''Ultimate'', {{SSBU|Cloud}}'s [[Palutena's Guidance]] conversation is slightly altered when playing in Stamina Mode, with [[Pit]] commenting that his [[Finishing Touch]] isn't a threat in this mode.
*In ''Ultimate'', {{SSBU|Cloud}}'s [[Palutena's Guidance]] conversation is slightly altered when playing in Stamina Mode, with [[Pit]] commenting that his [[Finishing Touch]] isn't a threat in this mode.
*In ''Ultimate'', {{SSBU|Terry}} normally gains the ability to execute Super Special Moves once he reaches 100% Damage, but in Stamina Mode, he instead gains it when his HP reaches 1/3 of its original value (e.g. at 50 HP in a 150-HP match). Similarly, {{SSBU|Kazuya}} enters Rage state upon reaching 1/4 of his starting stamina (e.g. 50 HP in a 200-HP match).
*In ''Ultimate'', {{SSBU|Terry}} normally gains the ability to execute Super Special Moves once he reaches 100% Damage, but in Stamina Mode, he instead gains it when his HP reaches 1/3 of its original value (e.g. at 50 HP in a 150-HP match).
**However, if the starting HP is set to more than 300, the ability will not activate until Terry's HP reaches 100.
**However, if the starting HP is set to more than 300, the ability will not activate until Terry's HP reaches 100.
*In ''Ultimate'', if a fighter has a full [[Final Smash Meter]] upon losing their last stock, it will only partially empty (as it normally does upon being KO'd) once they explode a few seconds later or goes past a blast line. Additionally, if they get blast KO'd or star KO'd, the appropriate KO voice clip will play.
*In ''Ultimate'', if a fighter has a full [[Final Smash Meter]] upon losing their last stock, it will only partially empty (as it normally does upon being KO'd) once they explode a few seconds later or goes past a blast line. Additionally, if they get blast KO'd or star KO'd, the appropriate KO voice clip will play.

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