Editing Stage legality
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| [[Congo Jungle]] | | [[Congo Jungle]] | ||
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/> | | style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset"/> | ||
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[ | | style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/><ref name="Smash'N'Splash 5 Ruleset">[https://www.ssbwiki.com/Tournament:Smash_%27N%27_Splash_5#Stages Smash'N'Splash 5]</ref> | ||
| Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries. | | Top platforms are too high (characters such as Ness can have difficulty approaching without double jumping); Lack of ledge DI hurts recoveries; poor lighting; barrel turning is randomized and it removes double jump hurting certain recoveries. | ||
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| [[Hyrule Castle]] | | [[Hyrule Castle]] | ||
| style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[ | | style="background:#ffdfbf" | Retired starter<ref name="Apex 2015 Ruleset">[https://www.ssbwiki.com/Tournament:Apex_2015#Ruleset Apex 2015]</ref> | ||
| style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/> | | style="background:#ffefbf" | Infrequently legal<ref name="Apex 2015 Ruleset"/><ref name="GENESIS 6 Ruleset"/> | ||
| Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow. | | Too large; cave of life/the tent at stage's right side promotes camping and can lead to powerful combos; left slant is hard to approach; Tornado stage hazards are too powerful and disruptive to gameplay and can also randomly be fast or slow. | ||
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|[[Yoshi's Story]] | |[[Yoshi's Story]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="Smashadelphia Ruleset">[https://www.ssbwiki.com/Tournament:Smashadelphia_Ultimate#Ruleset Smashadelphia Ultimate (December 9th, 2018)]</ref><ref name="GENESIS 6 Ruleset"/> || Features slopes on the ledges; blast zones are rather close to the main stage. Also features a low ceiling, which can lead to early kills. Making this stage banned in some tournaments. | ||
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|[[Fountain of Dreams]] | |[[Fountain of Dreams]] | ||
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|[[WarioWare, Inc.]] | |[[WarioWare, Inc.]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="Glitch 6 Ruleset">[https://www.ssbwiki.com/Tournament:Glitch_6 Glitch 6 (January 20th, 2019)]</ref><ref name="Smashadelphia Ruleset"/> || Horizontal blast zones are extremely close to the main body of the stage; unusual camera. | ||
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|[[Bridge of Eldin]] | |[[Bridge of Eldin]] | ||
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|[[Unova Pokémon League]] | |[[Unova Pokémon League]] | ||
|style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[ | |style="background:#ffefbf" | Infrequently legal<ref name="GENESIS 6 Ruleset">[https://www.ssbwiki.com/Tournament:GENESIS_6#Ruleset GENESIS 6]</ref> || Similar to [[Pokémon Stadium 2]]; visually dark; teleport recoveries don't 'hug' against the sides of the stage; lightning effects can cause issues with certain colorblind players. | ||
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|[[Prism Tower]] | |[[Prism Tower]] |