Editing Spiny Shell
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 33: | Line 33: | ||
The Spiny Shell debuted as a throwing item in ''[[Super Smash Bros. 4]]''. | The Spiny Shell debuted as a throwing item in ''[[Super Smash Bros. 4]]''. | ||
When thrown, the Spiny Shell targets the current highest-ranking opponent: the fighter with the most points in [[time|time matches]], the most [[stocks]] in stock matches, or the most [[coins]] in coin matches. If multiple opponents have equal standing, the one with the least [[damage]] is picked, and if multiple opponents also have equal damage, the one closest to the thrower is picked. | When thrown, the Spiny Shell targets the current highest-ranking opponent: the fighter with the most points in [[time|time matches]], the most [[stocks]] in stock matches, or the most [[coins]] in coin matches. If multiple opponents have equal standing, the one with the least [[damage]] is picked, and if multiple opponents also have equal damage, the one closest to the thrower is picked. It will target teammates even with [[Team Attack]] on in ''Smash 4'' but not ''[[Super Smash Bros. Ultimate]]''. | ||
The Spiny Shell flies to and hovers above its target, continuing to follow above them for five seconds, and then slams down onto said player. The Spiny Shell explodes upon hitting an opponent or other hurtbox during its attack, which deals 28% damage with sizeable knockback. The time it takes from falling on its target to exploding is randomized, which can potentially make the attack difficult to dodge. | The Spiny Shell flies to and hovers above its target, continuing to follow above them for five seconds, and then slams down onto said player. The Spiny Shell explodes upon hitting an opponent or other hurtbox during its attack, which deals 28% damage with sizeable knockback. The time it takes from falling on its target to exploding is randomized, which can potentially make the attack difficult to dodge. | ||