Editing Specials: Direct

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In the [[sticker]] system used by ''[[Brawl]]'' and [[Smash Run]] enemy resistance data in {{for3ds}}, some attacks are coded as being '''Specials: Direct'''. The criteria for being considered this type in ''[[Brawl]]'' are currently unknown, but there are two main hypotheses:
In the [[sticker]] system used by ''[[Brawl]]'' and [[Smash Run]] enemy resistance data in {{for3ds}}, some attacks are coded as being '''Specials: Direct'''. The criteria for being considered this type in ''[[Brawl]]'' are currently unknown, but there are two main hypotheses:
*Any attacks that are not [[Specials: Indirect]] (as is the case in {{for3ds}}).
*Any attacks that are not [[Specials: Indirect]] (as is the case in {{for3ds}}).
*Any [[special move]]s that are not Specials: Indirect. (Physical special moves, like [[Kirby]]'s [[Hammer]])
*Any [[special move]]s that are not Specials: Indirect. (Physical special moves, like [[Kirby]]'s [[Hammer]])
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[[Category:Stickers]]
[[Category:Stickers]]
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