Template:UpdateList (SSBU)/3.1.0: Difference between revisions

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(The scripts show no such buff. Only a change in knockback. Luigi's Jab 2 transitions into Jab 3 at the same speed.)
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*{{buff|The middle hitbox of neutral attack's second hit has decreased base knockback and knockback scaling (32 → 25 (base), 25 → 20 (scaling)) to match the tip. These changes allow it to connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23).}}
*{{buff|The middle hitbox of neutral attack's second hit has decreased base knockback and knockback scaling (32 → 25 (base), 25 → 20 (scaling)) to match the tip. These changes allow it to connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23).}}
*{{buff|Neutral attack's third hit's hitbox has moved forward.}}
*{{buff|Neutral attack's third hit's hitbox has moved forward.}}
*{{buff|Grab aerial has a bigger hitbox.}}
*{{buff|When landing with grab aerial, its plunger has a better position. This lengthens its duration before it touches the ground and improves its range.}}
*{{buff|When landing with grab aerial, its plunger has a higher position. This lengthens its duration before it touches the ground.}}
*{{bugfix|Luigi Cyclone's [[invincibility]] no longer lasts for its entire duration when used on the ground and while ascending into the air with certain timing.}}
*{{bugfix|Luigi Cyclone's [[invincibility]] no longer lasts for its entire duration when used on the ground and while ascending into the air with certain timing.}}
**{{nerf|This slightly hinders Luigi Cyclone's utility.}}
**{{nerf|This slightly hinders Luigi Cyclone's utility.}}

Revision as of 19:10, May 16, 2020

  • Nerf Increased the minimum amount of time between wall jumps made in the same direction (130 frames → 180).
  • Bug fix Fixed an issue characters appearing on screen that caused them to take damage before the countdown ends.
  • Bug fix Fixed an issue that caused an already-defeated character to reappear in a non-interactable state after getting blast KOed on screen with Death's Scythe and using a specific final smash at the exact location of their KO.
  • Bug fix Fixed the electric hitstun glitch in Training Mode.
  • Nerf Held item attacks have been removed.