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The '''soul breaker''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' performable only by {{SSBM|Mewtwo}}. It involves using [[Confusion]] to simultaneously grab an opponent and [[reflect]] an item that is too strong to handle, resulting in Mewtwo having its reflector broken and the opponent being stuck to Mewtwo and unable to act. | The '''soul breaker''' is a [[glitch]] in ''[[Super Smash Bros. Melee]]'' performable only by {{SSBM|Mewtwo}}. It involves using [[Confusion]] to simultaneously grab an opponent and [[reflect]] an item that is too strong to handle, resulting in Mewtwo having its reflector broken and the opponent being stuck to Mewtwo and unable to act. | ||
The most common method to perform the glitch involves a [[Red Shell]] | The most common method to perform the glitch involves a [[Red Shell]]. Using Confusion on a Red Shell five times will make it strong enough to break the move on the sixth reflect, during which the opponent is grabbed. It is possible to activate the glitch with other projectiles, though the required timing and setups are much more difficult. | ||
While the victim is attached to Mewtwo, they cannot do anything except take damage. The victim can be freed by the victim touching the [[blast line]], hitting the victim with a strong enough attack (e.g., a fully charged [[Shadow Ball]]), or hitting the victim with Confusion another time. | While the victim is attached to Mewtwo, they cannot do anything except take damage. The victim can be freed by the victim touching the [[blast line]], hitting the victim with a strong enough attack (e.g., a fully charged [[Shadow Ball]]), or hitting the victim with Confusion another time. |