Editing Smash attack
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==Description== | ==Description== | ||
Smash attacks generally have higher [[knockback]] compared to other attacks in a character's arsenal. Uncharged smash attacks typically do around 13% to 24% [[damage]] varying on the character used. In every game since ''Melee'', they can be [[charge]]d by holding the buttons down, giving them more damage and knockback. A smash attack may be charged for up to 60 [[frame]]s, or 1 second, although charging begins at different times depending on the move. A fully-charged smash attack does 1.3671× damage in ''Melee'' and 1.4× damage in ''Brawl'' | Smash attacks generally have higher [[knockback]] compared to other attacks in a character's arsenal. Uncharged smash attacks typically do around 13% to 24% [[damage]] varying on the character used. In every game since ''Melee'', they can be [[charge]]d by holding the buttons down, giving them more damage and knockback. A smash attack may be charged for up to 60 [[frame]]s, or 1 second, although charging begins at different times depending on the move. A fully-charged smash attack does 1.3671× damage in ''Melee'' and 1.4× damage in ''Brawl'' and ''Smash 4''. For example, a smash attack that normally does 16% damage will do 21.8736% damage when fully charged in ''Melee'', while it will do 22.4% fully charged in ''Brawl'' and ''Smash 4''. | ||
A character receives 1.2× additional knockback when hit while charging a smash attack prior to ''Ultimate'' (akin to the counter hit mechanic in other fighting games). | A character receives 1.2× additional knockback when hit while charging a smash attack prior to ''Ultimate'' (akin to the counter hit mechanic in other fighting games). | ||