SmashWiki:12TP/1P Game

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Japanese.png This page is part of SW:1226. The original page is located here.
Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so.
Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.

The 1-Player Game!Symbol of the Smash Bros. series.

In the 1P Game, there is a set order of stages that must be cleared.
There are 11 stages, plus 3 bonus stages.

Stage VS Item
frequency
Very Easy Easy Normal Hard Very Hard
1 Link Low 1 1 3 6 8
2 Yoshi Team (18) Middle 1 2 3 5 6
3 Fox McCloud Middle 2 3 4 6 8
BONUS Break the Targets! - - - - - -
4 Mario Bros. Middle 2 3 5 6 7
5 Pikachu Middle 3 4 5 7 9
6 Giant Donkey Kong High 2 3 4 6 7
BONUS Board the Platforms! - - - - - -
7 Kirby Team (8) Middle 2 3 4 5 7
8 Samus Aran Middle 4 5 7 8 9
9 Metal Mario Very Low 1 2 3 4 6
BONUS Race to the Finish! - - - - - -
10 Fighting Polygon Team (30) High 2 2 3 4 5
11 Master Hand Nothing 6 7 7 7 8
The numbers on the right show the CPU level for each computer player,
which is the same number (from 1 to 9) as the CPU levels in VS matches.
However, for Teams and Giant DK, this also affects how easily they can be knocked back.

1P Game scoring
Scoring is based on the following simple factors and clear bonuses.
Damage done to opponents (Damage done) × 10
Opponents KO'd +1000
Time remaining (Seconds remaining) × 100
(×200 for Bonus 1 and Bonus 2; ×500 for Bonus 3)
Used a continue Score is halved


List of clear bonuses (51 in total)
Cheap Shot -99
Used the same attack more than 35% of the time
(unless Single Move, Special Move, or Hawk is earned)
Star Finish 2000
KO'd all enemies off the top of the screen, except for Team battles (stages 2, 7, and 10)
No Item 5000
Cleared without using any items
Shield Breaker 5000
Broke an opponent's shield at least once
Judo Warrior 4000
Cleared with only throws (grab, forward throw, back throw)
Hawk 10000
Cleared with only aerial attacks
Shooter 5000
Cleared with only projectiles
Heavy Damage 10000
Cleared with an accumulated damage of 300% or more
All Variations 15000
Cleared with hitting all types of normal attacks
Item Strike 10000
Cleared with only items (using normal attacks is OK if they do not hit)
Trickster 8000
KO'd all enemies off the top of the screen in Team battles (stages 2, 7, and 10)
Speedster 8000
Cleared within 30 seconds
Item Throw 10000
Cleared with only thrown items
Pacifist 30000
Cleared without hitting any attacks
No Miss 1500 × number of stages
Cleared without losing a stock; the bonus increases the more stages are cleared
No Damage 10000
Cleared without taking any damage
Full Power 5000
Cleared at 0% damage
Star Clear 8000
Cleared while invincible from a Star
Vegetarian 5000
Ate 3 or more Maxim Tomatoes
Heartthrob 8000
Got 3 or more Heart Containers
Mew Catch 8000
Got the Pokémon Mew to appear
Throw Finish 2000
KO'd the last enemy with a throw
Smash Mania 3000
Cleared with only smash attacks
Smash-less 3000
Cleared without any smash attacks
Special Move 5000
Only used special moves
Single Move 8000
Only used one move
Pokémon Finish 8000
Cleared with a Pokémon (hitting with the Poké Ball itself does not count)
Booby Trap 8000
Cleared with a Motion-Sensor Bomb (throwing the bomb does not count)
Fighter Stance 100
Cleared while in the taunt pose (L button)
Mystic 6000
Cleared after being KO'd but before being revived
Comet Mystic 7000
Cleared while being Star KO'd
Acid Clear 1000
Cleared Samus's stage with the acid
Bumper Clear 3000
Cleared with a Bumper item
Tornado Clear 3000
Cleared Link's stage with the tornado
Arwing Clear 3000
Cleared Fox's stage with the Arwing
Last Second 10000
Cleared with 1 second remaining
Lucky 3 8000
Cleared with 3:33 remaining
Jackpot 5000
Cleared with current damage being a repdigit.
Yoshi Rainbow 15000
Defeated the 18 Yoshis of stage 2 in colour order (the order in which they appeared)
Kirby Ranks 12000
Defeated the Kirbys of stage 7 in the following order:
(Mario, Donkey Kong, Link, Samus, Yoshi, Fox, Pikachu, last one)
(the same order they appear on the character selection screen, which is the order of their first appearance in their games)
Bros. Calamity 12000
Cleared stage 4 against the Mario Bros. by defeating Luigi without attacking Mario, and then defeating Mario
DK Defender 7000
Cleared stage 6 against Giant Donkey Kong without any allies being KO'd
DK Perfect 50000
Cleared stage 6 against Giant Donkey Kong without any allies being damaged
Good Friend 5000
Cleared stage 4 against the Mario Bros. without any allies being KO'd
True Friend 30000
Cleared stage 4 against the Mario Bros. without any allies being damaged
Perfect 10000
Perfect bonus for bonus stages 1 and 2
Game Clear 40000 × difficulty level
Defeated the final boss Master Hand
Speed King 20000
Defeated the final boss in under 12 minutes
Speed Demon 60000
Defeated the final boss in under 8 minutes
No Miss Clear 40000
Defeated the final boss without losing a stock across the entire game
No Damage Clear 300000
Defeated the final boss without taking any damage across the entire game
Clearing the 1P game is the first step towards competing for a high score.
Whether this is enjoyable or not depends on the skill of the player and their competition.

For SW:1226

The second page lists the bonuses.