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While the use of a Nintendo 64 is common at ''Smash 64'' tournaments, setups that use emulators are also widely accepted in tournaments, owing to the popularity of such emulators for playing ''Smash 64'' outside of tournaments. The [[Virtual Console]] release of ''Smash 64'' is rarely used because of concerns over [[frame]] skipping.
While the use of a Nintendo 64 is common at ''Smash 64'' tournaments, setups that use emulators are also widely accepted in tournaments, owing to the popularity of such emulators for playing ''Smash 64'' outside of tournaments. The [[Virtual Console]] release of ''Smash 64'' is rarely used because of concerns over [[frame]] skipping.


''Smash 64'' tournaments may require an external clock or stopwatch to be present alongside a setup, as ''Smash 64'' natively doesn’t allow for a [[match timer]] in [[stock]] matches. The external clock allows TOs to gauge when the match ends.
''Smash 64'' tournaments may require an external clock or stopwatch to be present alongside a setup, as ''Smash 64'' cannot allow for a [[match timer]] in [[stock]] matches. The external clock allows TOs to gauge when the match ends.


Although the [[List of regional version differences (SSB)|NTSC-J and NTSC-U]] versions of ''SSB'' are the most commonly used versions in tournaments, the actual version used is up to the [[tournament organizer]] with little regulation, as the gameplay changes are generally not considered significant enough to warrant such a restriction. That being said, a tournament should be consistent in the regional version of ''Smash 64'' being used, as players suddenly playing with balance changes without warning can be detrimental to their performance and tournament placing. Mixing of regional variants is typically avoided for this reason.
Although the [[List of regional version differences (SSB)|NTSC-J and NTSC-U]] versions of ''SSB'' are the most commonly used versions in tournaments, the actual version used is up to the [[tournament organizer]] with little regulation, as the gameplay changes are generally not considered significant enough to warrant such a restriction. That being said, a tournament should be consistent in the regional version of ''Melee'' being used, as players suddenly playing with balance changes without warning can be detrimental to their performance and tournament placing. Mixing of regional variants is typically avoided for this reason.


Since the release of ''[[19XXTE]]'' in 2015, using the [[hack]] on setups has been allowed, as it features a number of enhancements that can improve how tournaments are run, most notably by adding a timer to stock matches.
Since the release of ''[[19XXTE]]'' in 2015, using the [[hack]] on setups has been allowed, as it features a number of enhancements that can improve how tournaments are run, most notably by adding a timer to stock matches.

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