Editing SNK

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
*SNK is the third company represented in the ''Smash Bros.'' series to have competed against [[Nintendo]] in the console market, after [[Sega]] and [[Microsoft]]. As with the former, however, it stopped producing its own consoles before providing content for ''Smash Bros.''
*SNK is the third company represented in the ''Smash Bros.'' series to have competed against [[Nintendo]] in the console market, after [[Sega]] and [[Microsoft]]. As with the former, however, it stopped producing its own consoles before providing content for ''Smash Bros.''
**Unlike the former two, one of their consoles is mentioned in-game, as the NEO GEO logo appears on one of Terry's hats.
**Unlike the former two, one of their consoles is mentioned in-game, as the NEO GEO logo appears on one of Terry's hats.
*SNK is the third third-party company to be introduced to the ''Super Smash Bros.'' series as DLC, the first two being [[Square Enix]] and Microsoft.
*SNK is the fourth third-party company to be introduced to the ''Super Smash Bros.'' series as DLC, the first three being [[Square Enix]], [[Atlus]], and Microsoft.
*SNK's ''The King of Fighters'' series actually played a part in the creation of the ''Super Smash Bros.'' series, as [[Masahiro Sakurai]] got the idea to create a newcomer-friendly fighting game after effortlessly winning against a young couple in ''The King of Fighters '95''.
*SNK's ''The King of Fighters'' series actually played a part in the creation of the ''Super Smash Bros.'' series, as [[Masahiro Sakurai]] got the idea to create a newcomer-friendly fighting game after effortlessly winning against a young couple in ''The King of Fighters '95''.
**Fittingly, the ''King of Fighters'' series was the first to introduce a short-hopping mechanic to a traditional fighting game, and may have inspired the use of short hops with aerial attacks in the ''Super Smash Bros.'' series, along with other mechanics like the [[run]] (likewise borrowed from SNK's {{uvm3|Samurai Shodown}}), [[spot dodge]], and [[roll]].
**Fittingly, the ''King of Fighters'' series was the first to introduce a short-hopping mechanic to a traditional fighting game, and may have inspired the use of short hops with aerial attacks in the ''Super Smash Bros.'' series, along with other mechanics like the [[run]] (likewise borrowed from SNK's {{uvm3|Samurai Shodown}}), [[spot dodge]], and [[roll]].
**Additionally, the concept of characters from multiple SNK games colliding  in ''The King of Fighters'' also directly inspired Masahiro Sakurai for the premise of ''Super Smash Bros.''<ref>http://www.nintendolife.com/news/2018/08/masahiro_sakurais_arcade_days_taught_him_to_be_mindful_of_all_types_of_players</ref>
**Additionally, the concept of characters from multiple SNK games colliding  in ''The King of Fighters'' also directly inspired Masahiro Sakurai for the premise of ''Super Smash Bros.''<ref>http://www.nintendolife.com/news/2018/08/masahiro_sakurais_arcade_days_taught_him_to_be_mindful_of_all_types_of_players</ref>
*SNK is currently tied with [[Disney]] for the least amount of playable characters in ''Smash'' out of all third-party companies with a playable character, with only one: Square Enix, Sega, [[Konami]], and Capcom have three each while [[Bandai Namco]] and Microsoft have two each.
*SNK is currently tied with [[Disney]] for the least amount of playable characters in ''Smash'' out of all third-party companies with a playable character, with only one: [[Square Enix]], [[Sega]], [[Konami]], and [[Capcom]] has three each while [[Bandai Namco]] and [[Microsoft]] have two each.


==References==
==References==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)