Editing Rumble
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*''Ultimate'' introduced some rumble-related errors in version 7.0.0 that persist to this day. {{SSBU|Toon Link}}'s [[back aerial]] and {{SSBU|Cloud}}'s [[up smash]], which both received balance changes in this update, no longer trigger the stronger "attack connect" HD rumble. | *''Ultimate'' introduced some rumble-related errors in version 7.0.0 that persist to this day. {{SSBU|Toon Link}}'s [[back aerial]] and {{SSBU|Cloud}}'s [[up smash]], which both received balance changes in this update, no longer trigger the stronger "attack connect" HD rumble. | ||
*In ''[[Super Smash Bros. Melee]]'', when the word "GAME!" appears after finishing a battle with the [[Master Hand glitch]], if Master Hand wins, the controller will vibrate constantly until the game is reset. This is because the controller vibrates until the character appears in their [[victory pose]] on the results screen, but as Master Hand does not have a victory pose, the game freezes and the controller never receives the signal to stop vibrating. | *In ''[[Super Smash Bros. Melee]]'', when the word "GAME!" appears after finishing a battle with the [[Master Hand glitch]], if Master Hand wins, the controller will vibrate constantly until the game is reset. This is because the controller vibrates until the character appears in their [[victory pose]] on the results screen, but as Master Hand does not have a victory pose, the game freezes and the controller never receives the signal to stop vibrating. | ||
*In ''Ultimate'', it is impossible to use more than four [[GameCube controller]]s locally with | *In ''Ultimate'', it is impossible to use more than four [[GameCube controller]]s locally exclusively with official hardware and have Rumble turned on for all of them without a USB port hub or an external power source. This is due to the Nintendo Switch only having three USB ports, meaning only one controller adapter can have its gray USB cable plugged in. | ||
**This problem persists | **This problem persists with the [[Nintendo Switch 2]], as it only has two USB ports, meaning more than four GameCube controllers cannot be used at all without the aforementioned workarounds. | ||
{{SSBMMenus}} | {{SSBMMenus}} | ||